activity
20152023
most citedThe Replica Dataset: A Digital Replica of Indoor Spaces

384 citations · 461 across the 15 of their papers we have counts for

collaborators

18 papers

cs.CV2023

Pixel-Aligned Recurrent Queries for Multi-View 3D Object Detection

Yiming Xie, Huaizu Jiang, Georgia Gkioxari +1

We present PARQ - a multi-view 3D object detector with transformer and pixel-aligned recurrent queries. Unlike previous works that use learnable features or only encode 3D point po…

cs.HC2023★ 27 cited

Project Aria: A New Tool for Egocentric Multi-Modal AI Research

Jakob Engel, Kiran Somasundaram, Michael Goesele +71

Egocentric, multi-modal data as available on future augmented reality (AR) devices provides unique challenges and opportunities for machine perception. These future devices will ne…

cs.CV2023

OrienterNet: Visual Localization in 2D Public Maps with Neural Matching

Paul-Edouard Sarlin, Daniel DeTone, Tsun-Yi Yang +7

Humans can orient themselves in their 3D environments using simple 2D maps. Differently, algorithms for visual localization mostly rely on complex 3D point clouds that are expensiv…

cs.CV2022★ 4 cited

Omni3D: A Large Benchmark and Model for 3D Object Detection in the Wild

Garrick Brazil, Abhinav Kumar, Julian Straub +3

Recognizing scenes and objects in 3D from a single image is a longstanding goal of computer vision with applications in robotics and AR/VR. For 2D recognition, large datasets and s…

cs.CV2022

Nerfels: Renderable Neural Codes for Improved Camera Pose Estimation

Gil Avraham, Julian Straub, Tianwei Shen +7

This paper presents a framework that combines traditional keypoint-based camera pose optimization with an invertible neural rendering mechanism. Our proposed 3D scene representatio…

cs.CV2021

ODAM: Object Detection, Association, and Mapping using Posed RGB Video

Kejie Li, Daniel DeTone, Steven Chen +6

Localizing objects and estimating their extent in 3D is an important step towards high-level 3D scene understanding, which has many applications in Augmented Reality and Robotics.…

cs.CV2020★ 13 cited

FroDO: From Detections to 3D Objects

Kejie Li, Martin Rünz, Meng Tang +8

Object-oriented maps are important for scene understanding since they jointly capture geometry and semantics, allow individual instantiation and meaningful reasoning about objects.…

cs.CV2020★ 1 cited

Analyzing Visual Representations in Embodied Navigation Tasks

Erik Wijmans, Julian Straub, Dhruv Batra +3

Recent advances in deep reinforcement learning require a large amount of training data and generally result in representations that are often over specialized to the target task. I…

cs.CV2020★ 3 cited

Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstruction

Rohan Chabra, Jan Eric Lenssen, Eddy Ilg +4

Efficiently reconstructing complex and intricate surfaces at scale is a long-standing goal in machine perception. To address this problem we introduce Deep Local Shapes (DeepLS), a…

cs.CV2019★ 384 cited

The Replica Dataset: A Digital Replica of Indoor Spaces

Julian Straub, Thomas Whelan, Lingni Ma +27

We introduce Replica, a dataset of 18 highly photo-realistic 3D indoor scene reconstructions at room and building scale. Each scene consists of a dense mesh, high-resolution high-d…

cs.CV2019

StereoDRNet: Dilated Residual Stereo Net

Rohan Chabra, Julian Straub, Chris Sweeney +2

We propose a system that uses a convolution neural network (CNN) to estimate depth from a stereo pair followed by volumetric fusion of the predicted depth maps to produce a 3D reco…

cs.CV2019

Habitat: A Platform for Embodied AI Research

Manolis Savva, Abhishek Kadian, Oleksandr Maksymets +9

We present Habitat, a platform for research in embodied artificial intelligence (AI). Habitat enables training embodied agents (virtual robots) in highly efficient photorealistic 3…

cs.CV2019★ 8 cited

DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation

Jeong Joon Park, Peter Florence, Julian Straub +2

Computer graphics, 3D computer vision and robotics communities have produced multiple approaches to representing 3D geometry for rendering and reconstruction. These provide trade-o…

stat.ML2018

Bayesian Nonparametric Modeling of Driver Behavior using HDP Split-Merge Sampling Algorithm

Vadim Smolyakov, Julian Straub, Sue Zheng +1

Modern vehicles are equipped with increasingly complex sensors. These sensors generate large volumes of data that provide opportunities for modeling and analysis. Here, we are inte…

cs.CV2017★ 1 cited

Direction-Aware Semi-Dense SLAM

Julian Straub, Randi Cabezas, John Leonard +1

To aide simultaneous localization and mapping (SLAM), future perception systems will incorporate forms of scene understanding. In a step towards fully integrated probabilistic geom…

cs.CV2016★ 17 cited

Small-Variance Nonparametric Clustering on the Hypersphere

Julian Straub, Trevor Campbell, Jonathan P. How +1

Structural regularities in man-made environments reflect in the distribution of their surface normals. Describing these surface normal distributions is important in many computer v…

cs.CV2016

Efficient Global Point Cloud Alignment using Bayesian Nonparametric Mixtures

Julian Straub, Trevor Campbell, Jonathan P. How +1

Point cloud alignment is a common problem in computer vision and robotics, with applications ranging from 3D object recognition to reconstruction. We propose a novel approach to th…

cs.LG2015★ 3 cited

Streaming, Distributed Variational Inference for Bayesian Nonparametrics

Trevor Campbell, Julian Straub, John W. Fisher +1

This paper presents a methodology for creating streaming, distributed inference algorithms for Bayesian nonparametric (BNP) models. In the proposed framework, processing nodes rece…