2 papers
cs.HC2017
Sigil3D: A Crowdsourcing Platform for Interactive 3D Content
Andrea Barillari, Daniele Bernardini, Pierluigi Crescenzi
In this paper we propose applying the crowdsourcing approach to a software platform that uses a modern and state-of-the-art 3D game engine. This platform could facilitate the gener…
cs.SD2017
Nonlinear Volterra model of a loudspeaker behavior based on Laser Doppler Vibrometry
Alessandro Loriga, Parvin Moyassari, Daniele Bernardini +3
We demonstrate the capabilities of nonlinear Volterra models to simulate the behavior of an audio system and compare them to linear filters. In this paper a nonlinear model of an a…