activity
20142026
most citedNoisy Networks for Exploration

570 citations · 2.6k across the 75 of their papers we have counts for

collaborators
Showing 2020Show all

12 papers · 1 filter

cs.LG2020★ 8 cited

Self-Imitation Advantage Learning

Johan Ferret, Olivier Pietquin, Matthieu Geist

Self-imitation learning is a Reinforcement Learning (RL) method that encourages actions whose returns were higher than expected, which helps in hard exploration and sparse reward p…

eess.SP2020

Learning from Heterogeneous EEG Signals with Differentiable Channel Reordering

Aaqib Saeed, David Grangier, Olivier Pietquin +1

We propose CHARM, a method for training a single neural network across inconsistent input channels. Our work is motivated by Electroencephalography (EEG), where data collection pro…

cs.CL2020

Supervised Seeded Iterated Learning for Interactive Language Learning

Yuchen Lu, Soumye Singhal, Florian Strub +2

Language drift has been one of the major obstacles to train language models through interaction. When word-based conversational agents are trained towards completing a task, they t…

eess.AS2020

A Machine of Few Words -- Interactive Speaker Recognition with Reinforcement Learning

Mathieu Seurin, Florian Strub, Philippe Preux +1

Speaker recognition is a well known and studied task in the speech processing domain. It has many applications, either for security or speaker adaptation of personal devices. In th…

cs.LG2020★ 37 cited

Munchausen Reinforcement Learning

Nino Vieillard, Olivier Pietquin, Matthieu Geist

Bootstrapping is a core mechanism in Reinforcement Learning (RL). Most algorithms, based on temporal differences, replace the true value of a transiting state by their current esti…

cs.LG2020★ 3 cited

The Monte Carlo Transformer: a stochastic self-attention model for sequence prediction

Alice Martin, Charles Ollion, Florian Strub +2

This paper introduces the Sequential Monte Carlo Transformer, an original approach that naturally captures the observations distribution in a transformer architecture. The keys, qu…

math.OC2020★ 39 cited

Fictitious Play for Mean Field Games: Continuous Time Analysis and Applications

Sarah Perrin, Julien Perolat, Mathieu Laurière +3

In this paper, we deepen the analysis of continuous time Fictitious Play learning algorithm to the consideration of various finite state Mean Field Game settings (finite horizon, $…

cs.LG2020★ 107 cited

What Matters In On-Policy Reinforcement Learning? A Large-Scale Empirical Study

Marcin Andrychowicz, Anton Raichuk, Piotr Stańczyk +9

In recent years, on-policy reinforcement learning (RL) has been successfully applied to many different continuous control tasks. While RL algorithms are often conceptually simple,…

cs.LG2020★ 4 cited

Show me the Way: Intrinsic Motivation from Demonstrations

Léonard Hussenot, Robert Dadashi, Matthieu Geist +1

The study of exploration in the domain of decision making has a long history but remains actively debated. From the vast literature that addressed this topic for decades under vari…

cs.LG2020★ 38 cited

Primal Wasserstein Imitation Learning

Robert Dadashi, Léonard Hussenot, Matthieu Geist +1

Imitation Learning (IL) methods seek to match the behavior of an agent with that of an expert. In the present work, we propose a new IL method based on a conceptually simple algori…

cs.LG2020★ 2 cited

Leverage the Average: an Analysis of KL Regularization in RL

Nino Vieillard, Tadashi Kozuno, Bruno Scherrer +3

Recent Reinforcement Learning (RL) algorithms making use of Kullback-Leibler (KL) regularization as a core component have shown outstanding performance. Yet, only little is underst…

cs.AI2020★ 4 cited

Countering Language Drift with Seeded Iterated Learning

Yuchen Lu, Soumye Singhal, Florian Strub +2

Pretraining on human corpus and then finetuning in a simulator has become a standard pipeline for training a goal-oriented dialogue agent. Nevertheless, as soon as the agents are f…