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20162025
most citedText Entry Performance and Situation Awareness of a Joint Optical See-Through Head-Mounted Display and Smartphone System

7 citations · 11 across the 11 of their papers we have counts for

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6 papers · 1 filter

cs.HC2023

Working with XR in Public: Effects on Users and Bystanders

Verena Biener, Snehanjali Kalamkar, John J Dudley +4

Recent commercial off-the-shelf virtual and augmented reality devices have been promoted as tools for knowledge work and research findings show how this kind of work can benefit fr…

cs.HC20237 cited

Text Entry Performance and Situation Awareness of a Joint Optical See-Through Head-Mounted Display and Smartphone System

Jens Grubert, Lukas Witzani, Alexander Otte +3

Optical see-through head-mounted displays (OST HMDs) are a popular output medium for mobile Augmented Reality (AR) applications. To date, they lack efficient text entry techniques.…

cs.HC20231 cited

The Effect of an Exergame on the Shadow Play Skill Based on Muscle Memory for Young Female Participants: The Case of Forehand Drive in Table Tennis

Forouzan Farzinnejad, Javad Rasti, Navid Khezrian +1

Learning and practicing table tennis with traditional methods is a long, tedious process and may even lead to the internalization of incorrect techniques if not supervised by a coa…

cs.HC2023

Video Analysis of Behavioral Patterns During Prolonged Work in VR

Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster +8

VR has recently been promoted as a tool for knowledge workers and studies have shown that it has the potential to improve knowledge work. However, studies on its prolonged use have…

cs.HC2017

Towards Interaction Around Unmodified Camera-equipped Mobile Devices

Jens Grubert, Eyal Ofek, Michel Pahud +2

Around-device interaction promises to extend the input space of mobile and wearable devices beyond the common but restricted touchscreen. So far, most around-device interaction app…

cs.HC2016

3D Character Customization for Non-Professional Users in Handheld Augmented Reality

Iris Seidinger, Jens Grubert

In gaming, customizing individual characters, can create personal bonds between players and their characters. Hence, character customization is a standard component in many games.…