9 citations · 17 across the 14 of their papers we have counts for
15 papers
Extended Reality as a Mediation Layer for Situated Human Control in Human-Robot Teaming
Jens Grubert, John Dudley, Eyal Ofek +1
Extended Reality (XR) is increasingly used in human-robot interaction to communicate robot intent, planned motion, reachability, and state. We argue that XR should also be understo…
Beyond Conversations: Spatially-Anchored Previews for Intent Disambiguation in LLM-Assisted Geometry Editing in Virtual Reality
Junlong Chen, Amr Gomaa, Jens Grubert +1
User intent disambiguation remains a key challenge in intelligent interactive systems. While they have been widely studied in dialogue systems in 2D interfaces, research on how int…
An AI-Driven Virtual Patient for Breaking Bad News: An Expert Formative Study on Facial Expression Intensity
Steffen Hauck, Theresa Schell, Sophie Jörg +1
Interactive virtual patients driven by large language models (LLMs) offer scalable solutions for medical communication training, such as breaking bad news. However, designing their…
Behavioral and Symbolic Fillers as Delay Mitigation for Embodied Conversational Agents in Virtual Reality
Denmar Mojan Gonzales, Snehanjali Kalamkar, Sophie Jörg +1
When communicating with embodied conversational agents (ECAs) in virtual reality, there might be delays in the responses of the agents lasting several seconds, for example, due to…
ReachVox: Clutter-free Reachability Visualization for Robot Motion Planning in Virtual Reality
Steffen Hauck, Diar Abdlkarim, John Dudley +3
Human-Robot-Collaboration can enhance workflows by leveraging the mutual strengths of human operators and robots. Planning and understanding robot movements remain major challenges…
Text-to-Image Generation for Vocabulary Learning Using the Keyword Method
Nuwan T. Attygalle, Matjaž Kljun, Aaron Quigley +9
The 'keyword method' is an effective technique for learning vocabulary of a foreign language. It involves creating a memorable visual link between what a word means and what its pr…
Spatial Bar: Exploring Window Switching Techniques for Large Virtual Displays
Leonardo Pavanatto, Jens Grubert, Doug Bowman
Virtual displays provided through head-worn displays (HWDs) offer users large screen space for productivity, but managing this space effectively presents challenges. This paper exp…
Generative AI for Accessible and Inclusive Extended Reality
Jens Grubert, Junlong Chen, Per Ola Kristensson
Artificial Intelligence-Generated Content (AIGC) has the potential to transform how people build and interact with virtual environments. Within this paper, we discuss potential ben…
Large Language Model-assisted Speech and Pointing Benefits Multiple 3D Object Selection in Virtual Reality
Junlong Chen, Jens Grubert, Per Ola Kristensson
Selection of occluded objects is a challenging problem in virtual reality, even more so if multiple objects are involved. With the advent of new artificial intelligence technologie…
Working with Mixed Reality in Public: Effects of Virtual Display Layouts on Productivity, Feeling of Safety, and Social Acceptability
Janne Kaeder, Maurizio Vergari, Verena Biener +4
Nowadays, Mixed Reality (MR) headsets are a game-changer for knowledge work. Unlike stationary monitors, MR headsets allow users to work with large virtual displays anywhere they w…
Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes
Junlong Chen, Jens Grubert, Per Ola Kristensson
As more applications of large language models (LLMs) for 3D content for immersive environments emerge, it is crucial to study user behaviour to identify interaction patterns and po…
Accented Character Entry Using Physical Keyboards in Virtual Reality
Snehanjali Kalamkar, Verena Biener, Daniel Pauls +4
Research on text entry in Virtual Reality (VR) has gained popularity but the efficient entry of accented characters, characters with diacritical marks, in VR remains underexplored.…
Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Real-World Settings
Leonardo Pavanatto, Verena Biener, Jennifer Chandran +11
Although access to sufficient screen space is crucial to knowledge work, workers often find themselves with limited access to display infrastructure in remote or public settings. W…
Hold Tight: Identifying Behavioral Patterns During Prolonged Work in VR through Video Analysis
Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster +8
VR devices have recently been actively promoted as tools for knowledge workers and prior work has demonstrated that VR can support some knowledge worker tasks. However, only a few…
Working with XR in Public: Effects on Users and Bystanders
Verena Biener, Snehanjali Kalamkar, John J Dudley +4
Recent commercial off-the-shelf virtual and augmented reality devices have been promoted as tools for knowledge work and research findings show how this kind of work can benefit fr…