activity
20152023
most citedAI2-THOR: An Interactive 3D Environment for Visual AI

312 citations · 2.2k across the 74 of their papers we have counts for

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Showing 2023Show all

10 papers · 1 filter

cs.CV2023

Doduo: Learning Dense Visual Correspondence from Unsupervised Semantic-Aware Flow

Zhenyu Jiang, Hanwen Jiang, Yuke Zhu

Dense visual correspondence plays a vital role in robotic perception. This work focuses on establishing the dense correspondence between a pair of images that captures dynamic scen…

cs.RO2023★ 5 cited

MUTEX: Learning Unified Policies from Multimodal Task Specifications

Rutav Shah, Roberto Martín-Martín, Yuke Zhu

Humans use different modalities, such as speech, text, images, videos, etc., to communicate their intent and goals with teammates. For robots to become better assistants, we aim to…

cs.RO2023★ 1 cited

Deep Imitation Learning for Humanoid Loco-manipulation through Human Teleoperation

Mingyo Seo, Steve Han, Kyutae Sim +4

We tackle the problem of developing humanoid loco-manipulation skills with deep imitation learning. The difficulty of collecting task demonstrations and training policies for human…

cs.RO2023

Symbolic State Space Optimization for Long Horizon Mobile Manipulation Planning

Xiaohan Zhang, Yifeng Zhu, Yan Ding +4

In existing task and motion planning (TAMP) research, it is a common assumption that experts manually specify the state space for task-level planning. A well-developed state space…

cs.AI2023★ 7 cited

LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning

Bo Liu, Yifeng Zhu, Chongkai Gao +4

Lifelong learning offers a promising paradigm of building a generalist agent that learns and adapts over its lifespan. Unlike traditional lifelong learning problems in image and te…

cs.CV2023★ 1 cited

Fast Monocular Scene Reconstruction with Global-Sparse Local-Dense Grids

Wei Dong, Chris Choy, Charles Loop +3

Indoor scene reconstruction from monocular images has long been sought after by augmented reality and robotics developers. Recent advances in neural field representations and monoc…

cs.AI2023★ 204 cited

Voyager: An Open-Ended Embodied Agent with Large Language Models

Guanzhi Wang, Yuqi Xie, Yunfan Jiang +5

We introduce Voyager, the first LLM-powered embodied lifelong learning agent in Minecraft that continuously explores the world, acquires diverse skills, and makes novel discoveries…

cs.RO2023

Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perception

Cheng-Chun Hsu, Zhenyu Jiang, Yuke Zhu

Virtualizing the physical world into virtual models has been a critical technique for robot navigation and planning in the real world. To foster manipulation with articulated objec…

cs.RO2023★ 24 cited

MimicPlay: Long-Horizon Imitation Learning by Watching Human Play

Chen Wang, Linxi Fan, Jiankai Sun +5

Imitation learning from human demonstrations is a promising paradigm for teaching robots manipulation skills in the real world. However, learning complex long-horizon tasks often r…

cs.CV2023★ 1 cited

Re-ViLM: Retrieval-Augmented Visual Language Model for Zero and Few-Shot Image Captioning

Zhuolin Yang, Wei Ping, Zihan Liu +13

Augmenting pretrained language models (LMs) with a vision encoder (e.g., Flamingo) has obtained the state-of-the-art results in image-to-text generation. However, these models stor…