activity
20142026
most citedNerfstudio: A Modular Framework for Neural Radiance Field Development

580 citations · 1.9k across the 92 of their papers we have counts for

collaborators

108 papers

cs.RO2026

QF3: Fast Flow RL with Filtered Q-Gradients

Chung Min Kim, Brent Yi, David McAllister +7

Flow policies have become a standard policy class for learning robot behaviors from demonstrations, but reinforcement learning is still critical for improving pre-trained flow poli…

cs.RO2026

EyeRobot 2.0: Active Gaze for Precise Manipulation without Wrist Cameras

Kush Hari, Justin Kerr, Nidhya Shivakumar +7

Inspired by human vision, we introduce a framework using active gaze to enable fine-grained bimanual manipulation with only a single stereo camera. EyeRobot 2.0 physically attends…

cs.RO2026

World Motion Models: Flexible Sequence Modeling of SE(3) Trajectories

Jiahui Lei, Qianqian Wang, Trevor Darrell +1

Equipping artificial agents with spatial intelligence requires a comprehensive generative prior over the dynamic 3D world. We propose World Motion Models (WMMs) that capture "what…

cs.AI2026

Schema: Discovering Unknown Environments via Agentic Program Induction

Guanning Zeng, Jiani Wang, Wenjie Ma +8

Learning to complete tasks in unfamiliar environments with unknown rules remains a key challenge for LLM agents. Current LLM agents often record their discoveries in prose, which m…

cs.RO2026

Counterfactual Video Generation Enables Scalable Humanoid Loco-Manipulation

Zihan Wang, Zhen Wu, Pieter Abbeel +6

Teaching humanoids loco-manipulation skills, such as carrying diverse objects, via visual imitation is a promising path toward generalist robots. However, collecting diverse, high-…

cs.RO2026

VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenes

Yen-Jen Wang, Jiaman Li, Sirui Chen +9

Perception-based humanoid loco-manipulation requires connecting egocentric observations and task instructions to whole-body motion. Learning this mapping requires synchronized egoc…

cs.RO2026

Scalable Behavior Cloning with Open Data, Training, and Evaluation

Arthur Allshire, Himanshu Gaurav Singh, Ritvik Singh +15

We introduce ABC, a fully open-source stack for manipulation with behavior cloning. At its core is ABC-130K: the largest open-source teleoperation dataset to date, featuring 3,500…

cs.RO2026

Playful Agentic Robot Learning

Junyi Zhang, Jiaxin Ge, Hanjun Yoo +17

Current agentic robot systems can write executable Code-as-Policy programs, observe feedback, and revise behavior across multiple attempts, but they remain largely task-driven: reu…

cs.LG2026

DiPOD: Diffusion Policy Optimization without Drifting Apart

Haozhe Jiang, Haiwen Feng, Pieter Abbeel +3

RL post-training has become increasingly pivotal for improving diffusion policies, but existing diffusion policy-gradient methods are often unstable and cannot achieve reliable pol…

cs.CV2026

Surflo: Consistent 3D Surface Flow Model with Global State

Antoine Guédon, Shu Nakamura, Nicolas Dufour +3

Geometry is invariant to viewpoint, which makes any collection of images a redundant encoding of a single 3D state. Existing feed-forward reconstruction models fail to exploit this…

cs.LG2026

Remember to be Curious: Episodic Context and Persistent Worlds for 3D Exploration

Lily Goli, Justin Kerr, Daniele Reda +3

Exploration is a prerequisite for learning useful behaviors in sparse-reward, long-horizon tasks, particularly within 3D environments. Curiosity-driven reinforcement learning addre…

cs.CV2026

Self-Improving 4D Perception via Self-Distillation

Nan Huang, Pengcheng Yu, Weijia Zeng +4

Large-scale multi-view reconstruction models have made remarkable progress, but most existing approaches still rely on fully supervised training with ground-truth 3D/4D annotations…

cs.CV2026

Human-level 3D shape perception emerges from multi-view learning

Tyler Bonnen, Jitendra Malik, Angjoo Kanazawa

Humans can infer the three-dimensional structure of objects from two-dimensional visual inputs. Modeling this ability has been a longstanding goal for the science and engineering o…

cs.CV2026

Finite Difference Flow Optimization for RL Post-Training of Text-to-Image Models

David McAllister, Miika Aittala, Tero Karras +4

Reinforcement learning (RL) has become a standard technique for post-training diffusion-based image synthesis models, as it enables learning from reward signals to explicitly impro…

cs.RO2026

Flow Policy Gradients for Robot Control

Brent Yi, Hongsuk Choi, Himanshu Gaurav Singh +9

Likelihood-based policy gradient methods are the dominant approach for training robot control policies from rewards. These methods rely on differentiable action likelihoods, which…

cs.RO2026

Perceptive Humanoid Parkour: Chaining Dynamic Human Skills via Motion Matching

Zhen Wu, Xiaoyu Huang, Lujie Yang +8

While recent advances in humanoid locomotion have achieved stable walking on varied terrains, capturing the agility and adaptivity of highly dynamic human motions remains an open c…

cs.CV2026

Visually Prompted Benchmarks Are Surprisingly Fragile

Haiwen Feng, Long Lian, Lisa Dunlap +6

A key challenge in evaluating VLMs is testing models' ability to analyze visual content independently from their textual priors. Recent benchmarks such as BLINK probe visual percep…

cs.CV2026

Vision-as-Inverse-Graphics Agent via Interleaved Multimodal Reasoning

Shaofeng Yin, Jiaxin Ge, Zora Zhiruo Wang +6

Vision-as-inverse-graphics, the concept of reconstructing images into editable programs, remains challenging for Vision-Language Models (VLMs), which inherently lack fine-grained s…

cs.CV2025

Diffusion Forcing for Multi-Agent Interaction Sequence Modeling

Vongani H. Maluleke, Kie Horiuchi, Lea Wilken +3

Understanding and generating multi-person interactions is a fundamental challenge with broad implications for robotics and social computing. While humans naturally coordinate in gr…

cs.RO2025

TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection System

Yanjie Ze, Siheng Zhao, Weizhuo Wang +6

Large-scale data has driven breakthroughs in robotics, from language models to vision-language-action models in bimanual manipulation. However, humanoid robotics lacks equally effe…

cs.RO2025★ 1 cited

OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction

Lujie Yang, Xiaoyu Huang, Zhen Wu +6

A dominant paradigm for teaching humanoid robots complex skills is to retarget human motions as kinematic references to train reinforcement learning (RL) policies. However, existin…

cs.LG2025

Flow Matching Policy Gradients

David McAllister, Songwei Ge, Brent Yi +5

Flow-based generative models, including diffusion models, excel at modeling continuous distributions in high-dimensional spaces. In this work, we introduce Flow Policy Optimization…

cs.CV2025

Viser: Imperative, Web-based 3D Visualization in Python

Brent Yi, Chung Min Kim, Justin Kerr +8

We present Viser, a 3D visualization library for computer vision and robotics. Viser aims to bring easy and extensible 3D visualization to Python: we provide a comprehensive set of…

cs.CV2025

Cameras as Relative Positional Encoding

Ruilong Li, Brent Yi, Junchen Liu +3

Transformers are increasingly prevalent for multi-view computer vision tasks, where geometric relationships between viewpoints are critical for 3D perception. To leverage these rel…