143 citations · 673 across the 47 of their papers we have counts for
5 papers · 1 filter
HyperENTM: Evolving Scalable Neural Turing Machines through HyperNEAT
Jakob Merrild, Mikkel Angaju Rasmussen, Sebastian Risi
Recent developments within memory-augmented neural networks have solved sequential problems requiring long-term memory, which are intractable for traditional neural networks. Howev…
Flora robotica -- An Architectural System Combining Living Natural Plants and Distributed Robots
Heiko Hamann, Mohammad Divband Soorati, Mary Katherine Heinrich +13
Key to our project flora robotica is the idea of creating a bio-hybrid system of tightly coupled natural plants and distributed robots to grow architectural artifacts and spaces. O…
Deep Learning for Video Game Playing
Niels Justesen, Philip Bontrager, Julian Togelius +1
In this article, we review recent Deep Learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade g…
Learning Macromanagement in StarCraft from Replays using Deep Learning
Niels Justesen, Sebastian Risi
The real-time strategy game StarCraft has proven to be a challenging environment for artificial intelligence techniques, and as a result, current state-of-the-art solutions consist…
Born to Learn: the Inspiration, Progress, and Future of Evolved Plastic Artificial Neural Networks
Andrea Soltoggio, Kenneth O. Stanley, Sebastian Risi
Biological plastic neural networks are systems of extraordinary computational capabilities shaped by evolution, development, and lifetime learning. The interplay of these elements…