activity
20132023
most citedFast Convergence of Regularized Learning in Games

106 citations · 996 across the 72 of their papers we have counts for

collaborators
Showing 2021Show all

11 papers · 1 filter

cs.LG2021

Improved No-Regret Algorithms for Stochastic Shortest Path with Linear MDP

Liyu Chen, Rahul Jain, Haipeng Luo

We introduce two new no-regret algorithms for the stochastic shortest path (SSP) problem with a linear MDP that significantly improve over the only existing results of (Vial et al.…

cs.LG2021★ 2 cited

Policy Optimization in Adversarial MDPs: Improved Exploration via Dilated Bonuses

Haipeng Luo, Chen-Yu Wei, Chung-Wei Lee

Policy optimization is a widely-used method in reinforcement learning. Due to its local-search nature, however, theoretical guarantees on global optimality often rely on extra assu…

cs.LG2021★ 6 cited

Online Learning for Stochastic Shortest Path Model via Posterior Sampling

Mehdi Jafarnia-Jahromi, Liyu Chen, Rahul Jain +1

We consider the problem of online reinforcement learning for the Stochastic Shortest Path (SSP) problem modeled as an unknown MDP with an absorbing state. We propose PSRL-SSP, a si…

cs.LG2021★ 4 cited

Last-iterate Convergence in Extensive-Form Games

Chung-Wei Lee, Christian Kroer, Haipeng Luo

Regret-based algorithms are highly efficient at finding approximate Nash equilibria in sequential games such as poker games. However, most regret-based algorithms, including counte…

cs.LG2021★ 5 cited

Implicit Finite-Horizon Approximation and Efficient Optimal Algorithms for Stochastic Shortest Path

Liyu Chen, Mehdi Jafarnia-Jahromi, Rahul Jain +1

We introduce a generic template for developing regret minimization algorithms in the Stochastic Shortest Path (SSP) model, which achieves minimax optimal regret as long as certain…

cs.LG2021

The best of both worlds: stochastic and adversarial episodic MDPs with unknown transition

Tiancheng Jin, Longbo Huang, Haipeng Luo

We consider the best-of-both-worlds problem for learning an episodic Markov Decision Process through episodes, with the goal of achieving re…

cs.LG2021★ 8 cited

Achieving Near Instance-Optimality and Minimax-Optimality in Stochastic and Adversarial Linear Bandits Simultaneously

Chung-Wei Lee, Haipeng Luo, Chen-Yu Wei +2

In this work, we develop linear bandit algorithms that automatically adapt to different environments. By plugging a novel loss estimator into the optimization problem that characte…

cs.LG2021★ 17 cited

Non-stationary Reinforcement Learning without Prior Knowledge: An Optimal Black-box Approach

Chen-Yu Wei, Haipeng Luo

We propose a black-box reduction that turns a certain reinforcement learning algorithm with optimal regret in a (near-)stationary environment into another algorithm with optimal dy…

cs.LG2021★ 5 cited

Finding the Stochastic Shortest Path with Low Regret: The Adversarial Cost and Unknown Transition Case

Liyu Chen, Haipeng Luo

We make significant progress toward the stochastic shortest path problem with adversarial costs and unknown transition. Specifically, we develop algorithms that achieve $\widetilde…

cs.LG2021★ 13 cited

Last-iterate Convergence of Decentralized Optimistic Gradient Descent/Ascent in Infinite-horizon Competitive Markov Games

Chen-Yu Wei, Chung-Wei Lee, Mengxiao Zhang +1

We study infinite-horizon discounted two-player zero-sum Markov games, and develop a decentralized algorithm that provably converges to the set of Nash equilibria under self-play.…

cs.LG2021★ 7 cited

Impossible Tuning Made Possible: A New Expert Algorithm and Its Applications

Liyu Chen, Haipeng Luo, Chen-Yu Wei

We resolve the long-standing "impossible tuning" issue for the classic expert problem and show that, it is in fact possible to achieve regret $O\left(\sqrt{(\ln d)\sum_t \ell_{t,i}…