activity
20232026
collaborators

12 papers

cs.LG2026

Optimal Nonparametric Dynamic Pricing with Censored Demand and Adversarial Inventory

Mengxiao Zhang, Yingfei Wang, Haipeng Luo

We study online dynamic pricing with censored demand, where an arbitrary inventory level is revealed before pricing and may adapt to past observations, while demand follows an unkn…

cs.LG2026

Adaptive Calibration in Non-Stationary Environments

Junyan Liu, Haipeng Luo, Lillian J. Ratliff

Making calibrated online predictions is a central challenge in modern AI systems. Much of the existing literature focuses on fully adversarial environments where outcomes may be ar…

cs.LG2026

Near-Optimal Last-Iterate Convergence for Zero-Sum Games with Bandit Feedback and Opponent Actions

Soumita Hait, Ping Li, Haipeng Luo +1

Last-iterate convergence of learning dynamics in games has attracted significant recent attention. In two-player zero-sum games with bandit feedback, where only the loss of the sel…

cs.LG2026

Interaction-Grounded Learning for Contextual Markov Decision Processes with Personalized Feedback

Mengxiao Zhang, Yuheng Zhang, Haipeng Luo +1

In this paper, we study Interaction-Grounded Learning (IGL) [Xie et al., 2021], a paradigm designed for realistic scenarios where the learner receives indirect feedback generated b…

cs.LG2025

Comparator-Adaptive -Regret: Improved Bounds, Simpler Algorithms, and Applications to Games

Soumita Hait, Ping Li, Haipeng Luo +1

In the classic expert problem, -regret measures the gap between the learner's total loss and that achieved by applying the best action transformation . A recent work by…

cs.LG2025

Contextual Linear Bandits with Delay as Payoff

Mengxiao Zhang, Yingfei Wang, Haipeng Luo

A recent work by Schlisselberg et al. (2024) studies a delay-as-payoff model for stochastic multi-armed bandits, where the payoff (either loss or reward) is delayed for a period th…

cs.LG2025

Alternating Regret for Online Convex Optimization

Soumita Hait, Ping Li, Haipeng Luo +1

Motivated by alternating learning dynamics in two-player games, a recent work by Cevher et al.(2024) shows that alternating regret is possible for any -round adver…

cs.LG2024

No-Regret Learning for Fair Multi-Agent Social Welfare Optimization

Mengxiao Zhang, Ramiro Deo-Campo Vuong, Haipeng Luo

We consider the problem of online multi-agent Nash social welfare (NSW) maximization. While previous works of Hossain et al. [2021], Jones et al. [2023] study similar problems in s…

cs.LG2024

Provably Efficient Interactive-Grounded Learning with Personalized Reward

Mengxiao Zhang, Yuheng Zhang, Haipeng Luo +1

Interactive-Grounded Learning (IGL) [Xie et al., 2021] is a powerful framework in which a learner aims at maximizing unobservable rewards through interacting with an environment an…

cs.LG2024

Contextual Multinomial Logit Bandits with General Value Functions

Mengxiao Zhang, Haipeng Luo

Contextual multinomial logit (MNL) bandits capture many real-world assortment recommendation problems such as online retailing/advertising. However, prior work has only considered…

cs.LG2024

Efficient Contextual Bandits with Uninformed Feedback Graphs

Mengxiao Zhang, Yuheng Zhang, Haipeng Luo +1

Bandits with feedback graphs are powerful online learning models that interpolate between the full information and classic bandit problems, capturing many real-life applications. A…

cs.LG2023

Online Learning in Contextual Second-Price Pay-Per-Click Auctions

Mengxiao Zhang, Haipeng Luo

We study online learning in contextual pay-per-click auctions where at each of the rounds, the learner receives some context along with a set of ads and needs to make an estima…