21 citations · 64 across the 59 of their papers we have counts for
6 papers · 2 filters
Frequency-Decomposed Avatar Representation for Varying Camera Distances
David Svitov, Pietro Morerio, Lourdes Agapito +1
We present a CloseUpAvatar - a novel approach for articulated human avatar representation supporting a wider range of camera motions, while preserving rendering quality for close-u…
E-M3RF: An Equivariant Multimodal 3D Re-assembly Framework
Adeela Islam, Stefano Fiorini, Manuel Lecha +4
3D reassembly is a fundamental geometric problem, and in recent years it has increasingly been challenged by deep learning methods rather than classical optimization. While learnin…
SplatFill: 3D Scene Inpainting via Depth-Guided Gaussian Splatting
Mahtab Dahaghin, Milind G. Padalkar, Matteo Toso +1
3D Gaussian Splatting (3DGS) has enabled the creation of highly realistic 3D scene representations from sets of multi-view images. However, inpainting missing regions, whether due…
ReassembleNet: Learnable Keypoints and Diffusion for 2D Fresco Reconstruction
Adeela Islam, Stefano Fiorini, Stuart James +2
The task of reassembly is a significant challenge across multiple domains, including archaeology, genomics, and molecular docking, requiring the precise placement and orientation o…
Embodied Image Captioning: Self-supervised Learning Agents for Spatially Coherent Image Descriptions
Tommaso Galliena, Tommaso Apicella, Stefano Rosa +3
We present a self-supervised method to improve an agent's abilities in describing arbitrary objects while actively exploring a generic environment. This is a challenging problem, a…
A Mutual Information Perspective on Multiple Latent Variable Generative Models for Positive View Generation
Dario Serez, Marco Cristani, Alessio Del Bue +2
In image generation, Multiple Latent Variable Generative Models (MLVGMs) employ multiple latent variables to gradually shape the final images, from global characteristics to finer…