activity
20132023
most citedData Driven Validation Framework for Multi-agent Activity-based Models

14 citations · 48 across the 8 of their papers we have counts for

collaborators

8 papers

math.OC2023★ 6 cited

Large-scale Online Ridesharing: The Effect of Assignment Optimality on System Performance

David Fiedler, Michal Čertický, Javier Alonso-Mora +2

Mobility-on-demand (MoD) systems consist of a fleet of shared vehicles that can be hailed for one-way point-to-point trips. The total distance driven by the vehicles and the fleet…

cs.AI2018

StarAlgo: A Squad Movement Planning Library for StarCraft using Monte Carlo Tree Search and Negamax

Mykyta Viazovskyi, Michal Certicky

Real-Time Strategy (RTS) games have recently become a popular testbed for artificial intelligence research. They represent a complex adversarial domain providing a number of intere…

cs.CY2018★ 4 cited

The Impact of Ridesharing in Mobility-on-Demand Systems: Simulation Case Study in Prague

Davide Fiedler, Michal Čertický, Javier Alonso-Mora +1

In densely populated-cities, the use of private cars for personal transportation is unsustainable, due to high parking and road capacity requirements. The mobility-on-demand system…

cs.AI2018★ 3 cited

Multi-platform Version of StarCraft: Brood War in a Docker Container: Technical Report

Michal Šustr, Jan Malý, Michal Čertický

We present a dockerized version of a real-time strategy game StarCraft: Brood War, commonly used as a domain for AI research, with a pre-installed collection of AI developement too…

cs.MA2017

Impact of Mobility-on-Demand on Traffic Congestion: Simulation-based Study

David Fiedler, Michal Čáp, Michal Čertický

The increasing use of private vehicles for transportation in cities results in a growing demand for parking space and road network capacity. In many densely populated urban areas,…

cs.AI2015★ 7 cited

Automatic Observer Script for StarCraft: Brood War Bot Games (technical report)

Björn Persson Mattsson, Tomáš Vajda, Michal Čertický

This short report describes an automated BWAPI-based script developed for live streams of a StarCraft Brood War bot tournament, SSCAIT. The script controls the in-game camera in or…