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20142026
most citedLearning from Synthetic Humans

978 citations · 4.5k across the 70 of their papers we have counts for

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67 papers · 1 filter

cs.CV2026

DenseFace: Bias Mitigation in Face Recognition via Density-Aware Probabilistic Matching

Mansur Bultygov, Vadim Seliutin, Dmitry Nekhaev +1

Despite steady progress in face recognition, current face recognition models still suffer from significant demographic biases. While approaches for bias mitigation have been propos…

cs.CV2024★ 2 cited

ViViDex: Learning Vision-based Dexterous Manipulation from Human Videos

Zerui Chen, Shizhe Chen, Etienne Arlaud +2

In this work, we aim to learn a unified vision-based policy for multi-fingered robot hands to manipulate a variety of objects in diverse poses. Though prior work has shown benefits…

cs.CV2024

SUGAR: Pre-training 3D Visual Representations for Robotics

Shizhe Chen, Ricardo Garcia, Ivan Laptev +1

Learning generalizable visual representations from Internet data has yielded promising results for robotics. Yet, prevailing approaches focus on pre-training 2D representations, be…

cs.CV2023

GenHowTo: Learning to Generate Actions and State Transformations from Instructional Videos

Tomáš Souček, Dima Damen, Michael Wray +2

We address the task of generating temporally consistent and physically plausible images of actions and object state transformations. Given an input image and a text prompt describi…

cs.CV2023★ 2 cited

VidChapters-7M: Video Chapters at Scale

Antoine Yang, Arsha Nagrani, Ivan Laptev +2

Segmenting long videos into chapters enables users to quickly navigate to the information of their interest. This important topic has been understudied due to the lack of publicly…

cs.CV2023

Object Goal Navigation with Recursive Implicit Maps

Shizhe Chen, Thomas Chabal, Ivan Laptev +1

Object goal navigation aims to navigate an agent to locations of a given object category in unseen environments. Classical methods explicitly build maps of environments and require…

cs.CV2023★ 1 cited

gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstruction

Zerui Chen, Shizhe Chen, Cordelia Schmid +1

Signed distance functions (SDFs) is an attractive framework that has recently shown promising results for 3D shape reconstruction from images. SDFs seamlessly generalize to differe…

cs.CV2023★ 15 cited

Vid2Seq: Large-Scale Pretraining of a Visual Language Model for Dense Video Captioning

Antoine Yang, Arsha Nagrani, Paul Hongsuck Seo +5

In this work, we introduce Vid2Seq, a multi-modal single-stage dense event captioning model pretrained on narrated videos which are readily-available at scale. The Vid2Seq architec…

cs.CV2022★ 4 cited

Multi-Task Learning of Object State Changes from Uncurated Videos

Tomáš Souček, Jean-Baptiste Alayrac, Antoine Miech +2

We aim to learn to temporally localize object state changes and the corresponding state-modifying actions by observing people interacting with objects in long uncurated web videos.…

cs.CV2022★ 14 cited

Language Conditioned Spatial Relation Reasoning for 3D Object Grounding

Shizhe Chen, Pierre-Louis Guhur, Makarand Tapaswi +2

Localizing objects in 3D scenes based on natural language requires understanding and reasoning about spatial relations. In particular, it is often crucial to distinguish similar ob…

cs.CV2022

Learning from Unlabeled 3D Environments for Vision-and-Language Navigation

Shizhe Chen, Pierre-Louis Guhur, Makarand Tapaswi +2

In vision-and-language navigation (VLN), an embodied agent is required to navigate in realistic 3D environments following natural language instructions. One major bottleneck for ex…

cs.CV2022★ 8 cited

AlignSDF: Pose-Aligned Signed Distance Fields for Hand-Object Reconstruction

Zerui Chen, Yana Hasson, Cordelia Schmid +1

Recent work achieved impressive progress towards joint reconstruction of hands and manipulated objects from monocular color images. Existing methods focus on two alternative repres…

cs.CV2022★ 64 cited

Zero-Shot Video Question Answering via Frozen Bidirectional Language Models

Antoine Yang, Antoine Miech, Josef Sivic +2

Video question answering (VideoQA) is a complex task that requires diverse multi-modal data for training. Manual annotation of question and answers for videos, however, is tedious…

cs.CV2022★ 12 cited

Weakly-supervised segmentation of referring expressions

Robin Strudel, Ivan Laptev, Cordelia Schmid

Visual grounding localizes regions (boxes or segments) in the image corresponding to given referring expressions. In this work we address image segmentation from referring expressi…

cs.CV2022★ 1 cited

Learning to Answer Visual Questions from Web Videos

Antoine Yang, Antoine Miech, Josef Sivic +2

Recent methods for visual question answering rely on large-scale annotated datasets. Manual annotation of questions and answers for videos, however, is tedious, expensive and preve…

cs.CV2022★ 2 cited

Look for the Change: Learning Object States and State-Modifying Actions from Untrimmed Web Videos

Tomáš Souček, Jean-Baptiste Alayrac, Antoine Miech +2

Human actions often induce changes of object states such as "cutting an apple", "cleaning shoes" or "pouring coffee". In this paper, we seek to temporally localize object states (e…

cs.CV2022

TubeDETR: Spatio-Temporal Video Grounding with Transformers

Antoine Yang, Antoine Miech, Josef Sivic +2

We consider the problem of localizing a spatio-temporal tube in a video corresponding to a given text query. This is a challenging task that requires the joint and efficient modeli…

cs.CV2022

Think Global, Act Local: Dual-scale Graph Transformer for Vision-and-Language Navigation

Shizhe Chen, Pierre-Louis Guhur, Makarand Tapaswi +2

Following language instructions to navigate in unseen environments is a challenging problem for autonomous embodied agents. The agent not only needs to ground languages in visual s…

cs.CV2021★ 18 cited

Are Large-scale Datasets Necessary for Self-Supervised Pre-training?

Alaaeldin El-Nouby, Gautier Izacard, Hugo Touvron +3

Pre-training models on large scale datasets, like ImageNet, is a standard practice in computer vision. This paradigm is especially effective for tasks with small training sets, for…

cs.CV2021

Estimating 3D Motion and Forces of Human-Object Interactions from Internet Videos

Zongmian Li, Jiri Sedlar, Justin Carpentier +3

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of…

cs.CV2021★ 8 cited

Differentiable Rendering with Perturbed Optimizers

Quentin Le Lidec, Ivan Laptev, Cordelia Schmid +1

Reasoning about 3D scenes from their 2D image projections is one of the core problems in computer vision. Solutions to this inverse and ill-posed problem typically involve a search…

cs.CV2021★ 21 cited

History Aware Multimodal Transformer for Vision-and-Language Navigation

Shizhe Chen, Pierre-Louis Guhur, Cordelia Schmid +1

Vision-and-language navigation (VLN) aims to build autonomous visual agents that follow instructions and navigate in real scenes. To remember previously visited locations and actio…

cs.CV2021

Reconstructing and grounding narrated instructional videos in 3D

Dimitri Zhukov, Ignacio Rocco, Ivan Laptev +4

Narrated instructional videos often show and describe manipulations of similar objects, e.g., repairing a particular model of a car or laptop. In this work we aim to reconstruct su…

cs.CV2021

Airbert: In-domain Pretraining for Vision-and-Language Navigation

Pierre-Louis Guhur, Makarand Tapaswi, Shizhe Chen +2

Vision-and-language navigation (VLN) aims to enable embodied agents to navigate in realistic environments using natural language instructions. Given the scarcity of domain-specific…