209 citations · 1.6k across the 154 of their papers we have counts for
182 papers
Eulerian Motion Reconstruction for Water Scenery
Chuhan Chen, Yen-Chi Cheng, Ayush Saraf +8
Reconstructing and animating water scenery from nature produces compelling and immersive visual experiences. Previous work examined this task from the perspective of 2D video textu…
AevaScenes: An FMCW LiDAR Dataset and Benchmark for Long-Range Perception
Gautham Narayan Narasimhan, Heethesh Vhavle, Kumar Bhargav Viswanatha +2
FMCW LiDAR measures per-point radial Doppler velocity alongside range, providing a motion cue unavailable in conventional time-of-flight sensors. Exploiting this signal at long ran…
MimicAgent: Quadruped Skills via Prompt-to-Trajectory Generation
Lucky Kant Nayak, Narayanan Palghat Parameswaran, Neehar Peri +1
We present MimicAgent, a prompt-to-trajectory generation framework for learning dynamic quadruped skills. Although reward shaping is extensively used when training quadruped polici…
Modality-Autoregressive World-Action Models
Adam Hung, Bardienus P. Duisterhof, Deva Ramanan +1
World-action models (WAMs) jointly model future observations and actions, typically predicting the future as RGB images. Other visual modalities such as depth, pretrained visual fe…
Point4D: Long-range 4D Motion Reconstruction
Minsik Jeon, Jay Karhade, Deva Ramanan +1
We introduce Point4D, a feed-forward model for 4D reconstruction of long-range video sequences. Point4D is able to reliably infer dense per-point 3D trajectories across multi-hundr…
Visual General Intelligence: A White Paper
Hirokatsu Kataoka, Yoshihiro Fukuhara, Yonglong Tian +18
This paper reconsiders intelligence from a vision-centered perspective and examines whether intelligence emerging from visual experience and learning may provide a pathway toward A…