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researcher

T. Graepel

51 papers hereh-index 6057.5k citations185 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author1
  • middle author20
  • last author28

Across the 49 of 51 papers where every author was matched, so the position is known.

fields
  • cs.AI16
  • cs.LG16
  • cs.MA11
  • cs.GT4
  • cs.NE2
  • cs.CY1

identity via Semantic Scholar / OpenAlex

activity
20112026
most citedMastering Atari, Go, Chess and Shogi by Planning with a Learned Model

1.2k citations · 4.4k across the 42 of their papers we have counts for

collaborators
Showing 2022Show all

3 papers · 1 filter

cs.GT2022

Game Theoretic Rating in N-player general-sum games with Equilibria

Luke Marris, Marc Lanctot, Ian Gemp +5

Rating strategies in a game is an important area of research in game theory and artificial intelligence, and can be applied to any real-world competitive or cooperative setting. Tr…

cs.AI2022★ 1 cited

NeuPL: Neural Population Learning

Siqi Liu, Luke Marris, Daniel Hennes +3

Learning in strategy games (e.g. StarCraft, poker) requires the discovery of diverse policies. This is often achieved by iteratively training new policies against existing ones, gr…

cs.AI2022★ 1 cited

Hidden Agenda: a Social Deduction Game with Diverse Learned Equilibria

Kavya Kopparapu, Edgar A. Duéñez-Guzmán, Jayd Matyas +7

A key challenge in the study of multiagent cooperation is the need for individual agents not only to cooperate effectively, but to decide with whom to cooperate. This is particular…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.