216 citations · 493 across the 31 of their papers we have counts for
3 papers · 1 filter
G3AN: Disentangling Appearance and Motion for Video Generation
Yaohui Wang, Piotr Bilinski, Francois Bremond +1
Creating realistic human videos entails the challenge of being able to simultaneously generate both appearance, as well as motion. To tackle this challenge, we introduce GAN,…
Skeleton Image Representation for 3D Action Recognition based on Tree Structure and Reference Joints
Carlos Caetano, François Brémond, William Robson Schwartz
In the last years, the computer vision research community has studied on how to model temporal dynamics in videos to employ 3D human action recognition. To that end, two main basel…
SkeleMotion: A New Representation of Skeleton Joint Sequences Based on Motion Information for 3D Action Recognition
Carlos Caetano, Jessica Sena, François Brémond +2
Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on enc…