G3AN: Disentangling Appearance and Motion for Video Generation
arXiv:1912.05523
Abstract
Creating realistic human videos entails the challenge of being able to simultaneously generate both appearance, as well as motion. To tackle this challenge, we introduce GAN, a novel spatio-temporal generative model, which seeks to capture the distribution of high dimensional video data and to model appearance and motion in disentangled manner. The latter is achieved by decomposing appearance and motion in a three-stream Generator, where the main stream aims to model spatio-temporal consistency, whereas the two auxiliary streams augment the main stream with multi-scale appearance and motion features, respectively. An extensive quantitative and qualitative analysis shows that our model systematically and significantly outperforms state-of-the-art methods on the facial expression datasets MUG and UvA-NEMO, as well as the Weizmann and UCF101 datasets on human action. Additional analysis on the learned latent representations confirms the successful decomposition of appearance and motion. Source code and pre-trained models are publicly available.
arXiv commentCVPR 2020, project link https://wyhsirius.github.io/G3AN/
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