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20112023
most citedGaussian Processes for Data-Efficient Learning in Robotics and Control

667 citations · 2.8k across the 127 of their papers we have counts for

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Showing 2022Show all

19 papers · 1 filter

cs.CV2022★ 70 cited

MegaPose: 6D Pose Estimation of Novel Objects via Render & Compare

Yann Labbé, Lucas Manuelli, Arsalan Mousavian +7

We introduce MegaPose, a method to estimate the 6D pose of novel objects, that is, objects unseen during training. At inference time, the method only assumes knowledge of (i) a reg…

cs.RO2022

Sequence-Based Plan Feasibility Prediction for Efficient Task and Motion Planning

Zhutian Yang, Caelan Reed Garrett, Tomás Lozano-Pérez +2

We present a learning-enabled Task and Motion Planning (TAMP) algorithm for solving mobile manipulation problems in environments with many articulated and movable obstacles. Our id…

cs.RO2022★ 5 cited

Learning Robust Real-World Dexterous Grasping Policies via Implicit Shape Augmentation

Zoey Qiuyu Chen, Karl Van Wyk, Yu-Wei Chao +4

Dexterous robotic hands have the capability to interact with a wide variety of household objects to perform tasks like grasping. However, learning robust real world grasping polici…

cs.RO2022★ 6 cited

Motion Policy Networks

Adam Fishman, Adithyavairan Murali, Clemens Eppner +3

Collision-free motion generation in unknown environments is a core building block for robot manipulation. Generating such motions is challenging due to multiple objectives; not onl…

cs.RO2022★ 5 cited

DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality

Ankur Handa, Arthur Allshire, Viktor Makoviychuk +11

Recent work has demonstrated the ability of deep reinforcement learning (RL) algorithms to learn complex robotic behaviours in simulation, including in the domain of multi-fingered…

cs.RO2022★ 2 cited

One-Shot Neural Fields for 3D Object Understanding

Valts Blukis, Taeyeop Lee, Jonathan Tremblay +5

We present a unified and compact scene representation for robotics, where each object in the scene is depicted by a latent code capturing geometry and appearance. This representati…