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20112026
most citedMAGES 3.0: Tying the knot of medical VR

19 citations · 27 across the 26 of their papers we have counts for

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cs.GR2026

Conformal Geometric Algebra as a Symbolic Interface for LLM-Driven 3D Scene Editing

Manos Kamarianakis, Pandelis Sofianos, George Papagiannakis

What symbolic format should an LLM emit for reliable 3D scene editing from natural language, and does algebraic structure help beyond compact syntax? We evaluate Conformal Geometri…

cs.GR2025

The Uncanny Valley in medical simulation-based training: a visual summary

Eleni Grigoriou, Manos Kamarianakis, George Papagiannakis

The purpose of this review article is to provide a bibliographical as well as evidence-based visual guide regarding the effect of ``Uncanny Valley'' (UV) and how it profoundly infl…

cs.GR2025

One algebra for all : Geometric Algebra methods for neurosymbolic XR scene authoring, animation and neural rendering

Manos Kamarianakis, Antonis Protopsaltis, George Papagiannakis

This position paper delves into the transformative role of Geometric Algebra (GA) in advancing specific areas of Computer Graphics (CG) and Extended Reality (XR), particularly in c…

cs.GR2025

Neural-GASh: A CGA-based neural radiance prediction pipeline for real-time shading

Efstratios Geronikolakis, Manos Kamarianakis, Antonis Protopsaltis +1

This paper presents Neural-GASh, a novel real-time shading pipeline for 3D meshes, that leverages a neural radiance field architecture to perform image-based rendering (IBR) using…

cs.GR2024

pyGANDALF -- An open-source, Geometric, ANimation, Directed, Algorithmic, Learning Framework for Computer Graphics

John Petropoulos, Manos Kamarianakis, Antonis Protopsaltis +1

In computer graphics (CG) education, the challenge of finding modern, versatile tools is significant, particularly when integrating both legacy and advanced technologies. Tradition…

cs.GR2024

GA-Unity: A Production-Ready Unity Package for Seamless Integration of Geometric Algebra in Networked Collaborative Applications

Manos Kamarianakis, Nick Lydatakis, George Papagiannakis

This paper introduces GA-Unity, the first Unity package specifically designed for seamless integration of Geometric Algebra (GA) into collaborative networked applications. Indeed,…

cs.GR2023

UniSG^GA: A 3D scenegraph powered by Geometric Algebra unifying geometry, behavior and GNNs towards generative AI

Manos Kamarianakis, Antonis Protopsaltis, Dimitris Angelis +3

This work presents the introduction of UniSG^GA, a novel integrated scenegraph structure, that to incorporates behavior and geometry data on a 3D scene. It is specifically designed…

cs.GR2023★ 2 cited

AR-Assisted Surgical Care via 5G networks for First Aid Responders

Manos Kamarianakis, Antonis Protopsaltis, George Papagiannakis

Surgeons should play a central role in disaster planning and management due to the overwhelming number of bodily injuries that are typically involved during most forms of disaster.…

cs.GR2023★ 1 cited

Project Elements: A computational entity-component-system in a scene-graph pythonic framework, for a neural, geometric computer graphics curriculum

George Papagiannakis, Manos Kamarianakis, Antonis Protopsaltis +2

We present the Elements project, a lightweight, open-source, computational science and computer graphics (CG) framework, tailored for educational needs, that offers, for the first…

cs.GR2022★ 4 cited

Progressive tearing and cutting of soft-bodies in high-performance virtual reality

Manos Kamarianakis, Antonis Protopsaltis, Dimitris Angelis +2

We present an algorithm that allows a user within a virtual environment to perform real-time unconstrained cuts or consecutive tears, i.e., progressive, continuous fractures on a d…

cs.GR2022

MAGES 4.0: Accelerating the world's transition to VR training and democratizing the authoring of the medical metaverse

Paul Zikas, Antonis Protopsaltis, Nick Lydatakis +14

In this work, we propose MAGES 4.0, a novel Software Development Kit (SDK) to accelerate the creation of collaborative medical training applications in VR/AR. Our solution is essen…

cs.GR2022

Recording and replaying psychomotor user actions in VR

Manos Kamarianakis, Ilias Chrysovergis, Mike Kentros +1

We introduce a novel method that describes the functionality and characteristics of an efficient VR recorder with replay capabilities, implemented in a modern game engine, publicly…

cs.GR2022

Realistic soft-body tearing under 10ms in VR

Manos Kamarianakis, Antonis Protopsaltis, Michail Tamiolakis +1

We present a novel integration of a real-time continuous tearing algorithm for 3D meshes in VR, suitable for devices of low CPU/GPU specifications, along with a suitable particle d…

cs.GR2022

Less Is More: Efficient Networked VR Transformation Handling Using Geometric Algebra

Manos Kamarianakis, Ilias Chrysovergis, Nick Lydatakis +2

As shared, collaborative, networked, virtual environments become increasingly popular, various challenges arise regarding the efficient transmission of model and scene transformati…

cs.GR2021

"Deep Cut": An all-in-one Geometric Algorithm for Unconstrained Cut, Tear and Drill of Soft-bodies in Mobile VR

Manos Kamarianakis, Nick Lydatakis, Antonis Protopsaltis +4

In this work, we present an integrated geometric framework: "deep- cut" that enables for the first time a user to geometrically and algorithmically cut, tear and drill the surface…

cs.GR2021

A computational medical XR discipline

George Papagiannakis, Walter Greenleaf, Michael Cole +13

Computational Medical Extended Reality (CMXR), brings together life sciences and neuroscience with mathematics, engineering and computer science. It unifies computational science (…

cs.GR2021

Never 'Drop the Ball' in the Operating Room: An efficient hand-based VR HMD controller interpolation algorithm, for collaborative, networked virtual environments

Manos Kamarianakis, Nick Lydatakis, George Papagiannakis

In this work, we propose two algorithms that can be applied in the context of a networked virtual environment to efficiently handle the interpolation of displacement data for hand-…

cs.GR2021

An All-In-One Geometric Algorithm for Cutting, Tearing, and Drilling Deformable Models

Manos Kamarianakis, George Papagiannakis

Conformal Geometric Algebra (CGA) is a framework that allows the representation of objects, such as points, planes and spheres, and deformations, such as translations, rotations an…

cs.GR2020

Deform, Cut and Tear a skinned model using Conformal Geometric Algebra

Manos Kamarianakis, George Papagiannakis

In this work, we present a novel, integrated rigged character simulation framework in Conformal Geometric Algebra (CGA) that supports, for the first time, real-time cuts and tears,…