activity
20052025
most citedContinuous control with deep reinforcement learning

10.1k citations · 22.8k across the 27 of their papers we have counts for

collaborators

30 papers

cs.AI2025

SIMA 2: A Generalist Embodied Agent for Virtual Worlds

SIMA team, Adrian Bolton, Alexander Lerchner +63

We introduce SIMA 2, a generalist embodied agent that understands and acts in a wide variety of 3D virtual worlds. Built upon a Gemini foundation model, SIMA 2 represents a signifi…

cs.LG2023★ 2 cited

Unifying Grokking and Double Descent

Xander Davies, Lauro Langosco, David Krueger

A principled understanding of generalization in deep learning may require unifying disparate observations under a single conceptual framework. Previous work has studied \emph{grokk…

cs.LG2022★ 4 cited

Leave Graphs Alone: Addressing Over-Squashing without Rewiring

Domenico Tortorella, Alessio Micheli

Recent works have investigated the role of graph bottlenecks in preventing long-range information propagation in message-passing graph neural networks, causing the so-called `over-…

cs.LG2019★ 26 cited

Towards Interpretable Reinforcement Learning Using Attention Augmented Agents

Alex Mott, Daniel Zoran, Mike Chrzanowski +2

Inspired by recent work in attention models for image captioning and question answering, we present a soft attention model for the reinforcement learning domain. This model uses a…

cs.LG2018★ 26 cited

Relational recurrent neural networks

Adam Santoro, Ryan Faulkner, David Raposo +7

Memory-based neural networks model temporal data by leveraging an ability to remember information for long periods. It is unclear, however, whether they also have an ability to per…

cs.LG2018

Relational inductive biases, deep learning, and graph networks

Peter W. Battaglia, Jessica B. Hamrick, Victor Bapst +24

Artificial intelligence (AI) has undergone a renaissance recently, making major progress in key domains such as vision, language, control, and decision-making. This has been due, i…

cs.LG2018★ 60 cited

Learning and Querying Fast Generative Models for Reinforcement Learning

Lars Buesing, Theophane Weber, Sebastien Racaniere +8

A key challenge in model-based reinforcement learning (RL) is to synthesize computationally efficient and accurate environment models. We show that carefully designed generative mo…

cs.AI2018★ 26 cited

Learning to Search with MCTSnets

Arthur Guez, Théophane Weber, Ioannis Antonoglou +5

Planning problems are among the most important and well-studied problems in artificial intelligence. They are most typically solved by tree search algorithms that simulate ahead in…

cs.AI2017★ 5 cited

Building Machines that Learn and Think for Themselves: Commentary on Lake et al., Behavioral and Brain Sciences, 2017

M. Botvinick, D. G. T. Barrett, P. Battaglia +16

We agree with Lake and colleagues on their list of key ingredients for building humanlike intelligence, including the idea that model-based reasoning is essential. However, we favo…

cs.AI2017★ 78 cited

Learning model-based planning from scratch

Razvan Pascanu, Yujia Li, Oriol Vinyals +7

Conventional wisdom holds that model-based planning is a powerful approach to sequential decision-making. It is often very challenging in practice, however, because while a model c…

cs.LG2017★ 209 cited

Imagination-Augmented Agents for Deep Reinforcement Learning

Théophane Weber, Sébastien Racanière, David P. Reichert +12

We introduce Imagination-Augmented Agents (I2As), a novel architecture for deep reinforcement learning combining model-free and model-based aspects. In contrast to most existing mo…

cs.LG2017★ 41 cited

Comparison of Maximum Likelihood and GAN-based training of Real NVPs

Ivo Danihelka, Balaji Lakshminarayanan, Benigno Uria +2

We train a generator by maximum likelihood and we also train the same generator architecture by Wasserstein GAN. We then compare the generated samples, exact log-probability densit…

cs.AI2017★ 114 cited

Recurrent Environment Simulators

Silvia Chiappa, Sébastien Racaniere, Daan Wierstra +1

Models that can simulate how environments change in response to actions can be used by agents to plan and act efficiently. We improve on previous environment simulators from high-d…

cs.NE2017★ 643 cited

PathNet: Evolution Channels Gradient Descent in Super Neural Networks

Chrisantha Fernando, Dylan Banarse, Charles Blundell +5

For artificial general intelligence (AGI) it would be efficient if multiple users trained the same giant neural network, permitting parameter reuse, without catastrophic forgetting…

cs.LG2016★ 179 cited

Variational Intrinsic Control

Karol Gregor, Danilo Jimenez Rezende, Daan Wierstra

In this paper we introduce a new unsupervised reinforcement learning method for discovering the set of intrinsic options available to an agent. This set is learned by maximizing th…

cs.NE2016★ 24 cited

Convolution by Evolution: Differentiable Pattern Producing Networks

Chrisantha Fernando, Dylan Banarse, Malcolm Reynolds +5

In this work we introduce a differentiable version of the Compositional Pattern Producing Network, called the DPPN. Unlike a standard CPPN, the topology of a DPPN is evolved but th…

cs.LG2016★ 923 cited

Matching Networks for One Shot Learning

Oriol Vinyals, Charles Blundell, Timothy Lillicrap +2

Learning from a few examples remains a key challenge in machine learning. Despite recent advances in important domains such as vision and language, the standard supervised deep lea…

cs.LG2016★ 293 cited

One-shot Learning with Memory-Augmented Neural Networks

Adam Santoro, Sergey Bartunov, Matthew Botvinick +2

Despite recent breakthroughs in the applications of deep neural networks, one setting that presents a persistent challenge is that of "one-shot learning." Traditional gradient-base…

stat.ML2016★ 103 cited

Towards Conceptual Compression

Karol Gregor, Frederic Besse, Danilo Jimenez Rezende +2

We introduce a simple recurrent variational auto-encoder architecture that significantly improves image modeling. The system represents the state-of-the-art in latent variable mode…

cs.AI2016

Building Machines That Learn and Think Like People

Brenden M. Lake, Tomer D. Ullman, Joshua B. Tenenbaum +1

Recent progress in artificial intelligence (AI) has renewed interest in building systems that learn and think like people. Many advances have come from using deep neural networks t…

stat.ML2016★ 74 cited

One-Shot Generalization in Deep Generative Models

Danilo Jimenez Rezende, Shakir Mohamed, Ivo Danihelka +2

Humans have an impressive ability to reason about new concepts and experiences from just a single example. In particular, humans have an ability for one-shot generalization: an abi…

cs.LG2015★ 10.1k cited

Continuous control with deep reinforcement learning

Timothy P. Lillicrap, Jonathan J. Hunt, Alexander Pritzel +5

We adapt the ideas underlying the success of Deep Q-Learning to the continuous action domain. We present an actor-critic, model-free algorithm based on the deterministic policy gra…

stat.ML2015★ 1.3k cited

Weight Uncertainty in Neural Networks

Charles Blundell, Julien Cornebise, Koray Kavukcuoglu +1

We introduce a new, efficient, principled and backpropagation-compatible algorithm for learning a probability distribution on the weights of a neural network, called Bayes by Backp…

cs.CV2015★ 963 cited

DRAW: A Recurrent Neural Network For Image Generation

Karol Gregor, Ivo Danihelka, Alex Graves +2

This paper introduces the Deep Recurrent Attentive Writer (DRAW) neural network architecture for image generation. DRAW networks combine a novel spatial attention mechanism that mi…