44 citations · 141 across the 13 of their papers we have counts for
3 papers · 1 filter
PSDR-Room: Single Photo to Scene using Differentiable Rendering
Kai Yan, Fujun Luan, MiloŠ HaŠAn +3
A 3D digital scene contains many components: lights, materials and geometries, interacting to reach the desired appearance. Staging such a scene is time-consuming and requires both…
PhotoMat: A Material Generator Learned from Single Flash Photos
Xilong Zhou, Miloš Hašan, Valentin Deschaintre +4
Authoring high-quality digital materials is key to realism in 3D rendering. Previous generative models for materials have been trained exclusively on synthetic data; such data is l…
Generating Procedural Materials from Text or Image Prompts
Yiwei Hu, Paul Guerrero, Miloš Hašan +2
Node graph systems are used ubiquitously for material design in computer graphics. They allow the use of visual programming to achieve desired effects without writing code. As high…