2 papers
cs.GR2025
RealMat: Realistic Materials with Diffusion and Reinforcement Learning
Xilong Zhou, Pedro Figueiredo, Miloš Hašan +4
Generative models for high-quality materials are particularly desirable to make 3D content authoring more accessible. However, the majority of material generation methods are train…
cs.CV2023
PSDR-Room: Single Photo to Scene using Differentiable Rendering
Kai Yan, Fujun Luan, MiloŠ HaŠAn +3
A 3D digital scene contains many components: lights, materials and geometries, interacting to reach the desired appearance. Staging such a scene is time-consuming and requires both…