3 papers
cs.HC2026
Assessing Learning Processes with Multimodal Data in Virtual Reality Learning Environments
Eileen McGivney, Oluwatomilade Olarinde, Erica Kleinman +6
Assessing learning in virtual reality (VR) environments typically relied on traditional pre-post content retention tests, revealing little about the process of learnng within such…
cs.AI2023
Mechanic Maker 2.0: Reinforcement Learning for Evaluating Generated Rules
Johor Jara Gonzalez, Seth Cooper, Matthew Guzdial
Automated game design (AGD), the study of automatically generating game rules, has a long history in technical games research. AGD approaches generally rely on approximations of hu…
cs.LG2023
Active Learning for Classifying 2D Grid-Based Level Completability
Mahsa Bazzaz, Seth Cooper
Determining the completability of levels generated by procedural generators such as machine learning models can be challenging, as it can involve the use of solver agents that ofte…