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cs.RO2024
Hardware-Accelerated Ray Tracing for Discrete and Continuous Collision Detection on GPUs
Sizhe Sui, Luis Sentis, Andrew Bylard
This paper presents a set of simple and intuitive robot collision detection algorithms that show substantial scaling improvements for high geometric complexity and large numbers of…
cs.RO2024★ 1 cited
Grasp Failure Constraints for Fast and Reliable Pick-and-Place Using Multi-Suction-Cup Grippers
Jee-eun Lee, Robert Sun, Andrew Bylard +1
Multi-suction-cup grippers are frequently employed to perform pick-and-place robotic tasks, especially in industrial settings where grasping a wide range of light to heavy objects…