activity
20242026
most cited3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting

1 citations · 1 across the 8 of their papers we have counts for

collaborators

8 papers

cs.GR2026

Instant NuRec: Feed-Forward 3D Gaussian Reconstruction for Driving Scene Simulation

NVIDIA, :, Jiahui Huang +14

3D simulation platforms are critical for autonomous driving because they enable end-to-end policy evaluation, thereby reducing development costs and improving safety. In recent yea…

cs.CV2026

Home3D 1.0: A High-Fidelity Image-to-3D Asset Generation System for Interior Design

Yiyun Fei, Guoqiu Li, Jin Song +11

We present Home3D 1.0, a modular image-to-3D generation system that produces high-quality 3D assets from a single reference image, targeting interior design and e-commerce applicat…

cs.CV2026

FrameCrafter: Novel View Synthesis as Video Completion

Qi Wu, Khiem Vuong, Minsik Jeon +2

We tackle the problem of sparse novel view synthesis (NVS) using video diffusion models; given () multi-view images of a scene and their camera poses, we predict the…

cs.CV2026

Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction

Jorge Condor, Nicolas Moenne-Loccoz, Merlin Nimier-David +3

Primitive-based methods such as 3D Gaussian Splatting have recently become the state-of-the-art for novel-view synthesis and related reconstruction tasks. Compared to neural fields…

cs.CV2026

LightMover: Generative Light Movement with Color and Intensity Controls

Gengze Zhou, Tianyu Wang, Soo Ye Kim +7

We present LightMover, a framework for controllable light manipulation in single images that leverages video diffusion priors to produce physically plausible illumination changes w…

cs.RO2026

SpatialAnt: Autonomous Zero-Shot Robot Navigation via Active Scene Reconstruction and Visual Anticipation

Jiwen Zhang, Xiangyu Shi, Siyuan Wang +3

Vision-and-Language Navigation (VLN) has recently benefited from Multimodal Large Language Models (MLLMs), enabling zero-shot navigation. While recent exploration-based zero-shot m…

cs.CV2025

SimULi: Real-Time LiDAR and Camera Simulation with Unscented Transforms

Haithem Turki, Qi Wu, Xin Kang +5

Rigorous testing of autonomous robots, such as self-driving vehicles, is essential to ensure their safety in real-world deployments. This requires building high-fidelity simulators…

cs.GR2024★ 1 cited

3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting

Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei +2

3D Gaussian Splatting (3DGS) enables efficient reconstruction and high-fidelity real-time rendering of complex scenes on consumer hardware. However, due to its rasterization-based…