12 citations · 12 across the 2 of their papers we have counts for
4 papers · 1 filter
2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstruction
Wanting Zhang, Haodong Xiang, Zhichao Liao +3
The reconstruction of indoor scenes remains challenging due to the inherent complexity of spatial structures and the prevalence of textureless regions. Recent advancements in 3D Ga…
Fine-detailed Neural Indoor Scene Reconstruction using multi-level importance sampling and multi-view consistency
Xinghui Li, Yuchen Ji, Xiansong Lai +1
Recently, neural implicit 3D reconstruction in indoor scenarios has become popular due to its simplicity and impressive performance. Previous works could produce complete results l…
Freehand Sketch Generation from Mechanical Components
Zhichao Liao, Di Huang, Heming Fang +5
Drawing freehand sketches of mechanical components on multimedia devices for AI-based engineering modeling has become a new trend. However, its development is being impeded because…
GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction
Haodong Xiang, Xinghui Li, Kai Cheng +5
Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-qu…