activity
20232026
most citedMachine Learning Processes as Sources of Ambiguity: Insights from AI Art

37 citations · 52 across the 4 of their papers we have counts for

collaborators

5 papers

cs.HC2026

Oops, Not Now: PEARL, a RAG-Based Support Agent for Gameplay and What Players Want from AI Help

Jiahong Li, Sai Siddartha Maram, Atieh Kashani +6

AI-powered gameplay support agents hold promise for game-based learning, yet grounding generative models in structured game data remains an open challenge. We present PEARL (Parall…

cs.SE2026★ 1 cited

Results-Actionability Gap: Understanding How Practitioners Evaluate LLM Products in the Wild

Willem van der Maden, Malak Sadek, Ziang Xiao +3

How do product teams evaluate LLM-powered products? As organizations integrate large language models (LLMs) into digital products, their unpredictable nature makes traditional eval…

cs.HC2025★ 9 cited

The Centers and Margins of Modeling Humans in Well-being Technologies: A Decentering Approach

Jichen Zhu, Pedro Sanches, Vasiliki Tsaknaki +2

This paper critically examines the machine learning (ML) modeling of humans in three case studies of well-being technologies. Through a critical technical approach, it examines how…

cs.HC2024★ 37 cited

Machine Learning Processes as Sources of Ambiguity: Insights from AI Art

Christian Sivertsen, Guido Salimbeni, Anders Sundnes Løvlie +2

Ongoing efforts to turn Machine Learning (ML) into a design material have encountered limited success. This paper examines the burgeoning area of AI art to understand how artists i…

cs.AI2023★ 5 cited

Improving Fairness in Adaptive Social Exergames via Shapley Bandits

Robert C. Gray, Jennifer Villareale, Thomas B. Fox +5

Algorithmic fairness is an essential requirement as AI becomes integrated in society. In the case of social applications where AI distributes resources, algorithms often must make…