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20242026
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6 papers · 1 filter

cs.CV2026

One Figure, Every Canvas: Editable Flowchart Relayout via Agentic Pipeline

Shih-Chen Tseng, Chih-Hsuan Chen, Ryan Yang +3

Pipeline figures in ML papers must be repurposed across many canvases, including paper columns, 16:9 slides, portrait posters, 1:1 social teasers, 9:16 phone previews. Each format…

cs.CV2026

Programmable World Model

Zheng-Hui Huang, Guixu Lin, Jiacheng Lin +8

Recent video world models generate increasingly realistic and interactive visual experiences, yet lack reliable mechanisms for maintaining persistent world state and enforcing prog…

cs.CV2026

LongE2V: Long-Horizon Event-based Video Reconstruction, Prediction, and Frame Interpolation with Video Diffusion Models

Cheng-De Fan, Chun-Wei Tuan Mu, Chen-Wei Chang +4

Recovering high-quality video from sparse event streams is a challenging task. Regression methods often blur textures, while existing generative models struggle with long-term stab…

cs.CV2026

BRDFusion: Physics Meets Generation for Urban Scene Inverse Rendering

Yi-Ruei Liu, Jie-Ying Lee, Zheng-Hui Huang +2

Inverse rendering of urban scenes from captured videos enables numerous applications, including content creation and autonomous driving simulation. Physically-based rendering metho…

cs.CV2026

Generative World Renderer

Zheng-Hui Huang, Zhixiang Wang, Jiaming Tan +6

Scaling generative inverse and forward rendering to real-world scenarios is bottlenecked by the limited realism and temporal coherence of existing synthetic datasets. To bridge thi…

cs.CV2026

DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis

Cheng-You Lu, Yi-Shan Hung, Wei-Ling Chi +6

Advances in radiance fields have enabled photorealistic novel view synthesis. In several domains, large-scale real-world datasets have been developed to support comprehensive bench…