4 citations · 4 across the 5 of their papers we have counts for
5 papers
VEPHand: View-Efficient Photometric Hand Performance Capture at Scale
Zhengyang Shen, Kai-Hung Chang, Erroll Wood +18
Robust, high-fidelity 3D hand capture, while fundamental to digital human creation, remains challenging with practical multi-view systems that balance rich photometry with the geom…
DSA: Dynamic Step Allocation for Fast Autoregressive Video Generation
Thanh-Tung Le, Yunhan Zhao, Menglei Chai +5
Video diffusion transformers have achieved state-of-the-art visual quality, but their high inference cost remains a major bottleneck for real-time applications. Recent distillation…
Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Input
Jian Wang, Rishabh Dabral, Diogo Luvizon +4
This work focuses on tracking and understanding human motion using consumer wearable devices, such as VR/AR headsets, smart glasses, cellphones, and smartwatches. These devices pro…
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
Quankai Gao, Qiangeng Xu, Zhe Cao +5
Creating 4D fields of Gaussian Splatting from images or videos is a challenging task due to its under-constrained nature. While the optimization can draw photometric reference from…
Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement
Jian Wang, Zhe Cao, Diogo Luvizon +5
In this work, we explore egocentric whole-body motion capture using a single fisheye camera, which simultaneously estimates human body and hand motion. This task presents significa…