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ViewStruct: View-Grounded Articulation and Connectivity Inference
Wenjing Bian, Ranran Huang, Andreas Geiger
Interacting with unfamiliar objects requires understanding how their parts connect and move. We introduce ViewStruct, a framework for jointly predicting connectivity and articulati…
PointDiT: Pixel-Space Diffusion for Monocular Geometry Estimation
Haofei Xu, Rundi Wu, Philipp Henzler +7
State-of-the-art single-image 3D reconstruction methods often rely on complex hybrid architectures and loss functions, or compress geometry into latent spaces in order to leverage…
InvSplat: Inverse Feed-Forward Scene Splatting
Polina Karpikova, Wenjing Bian, Haofei Xu +2
Inverse rendering aims to recover both 3D geometry and physically meaningful material properties from images, enabling applications such as relighting and novel view synthesis. Opt…
Learn2Splat: Extending the Horizon of Learned 3DGS Optimization
Naama Pearl, Stefano Esposito, Haofei Xu +6
3D Gaussian Splatting (3DGS) optimization is most commonly performed using general-purpose first-order optimizers such as Adam or SGD. Although robust across scenes, they update ea…
Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective
Weijie Wang, Qihang Cao, Sensen Gao +10
Reconstructing 3D representations from 2D inputs is a fundamental task in computer vision and graphics, serving as a cornerstone for understanding and interacting with the physical…