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cs.CV2026
Articulation in Prime: Primitive-Based Articulated Object Understanding from a Single Casual Video
Arslan Artykov, Tom Ravaud, Nicolás Violante-Grezzi +1
Retrieving the 3D kinematics of articulated objects from monocular video is a fundamental challenge in computer vision. Existing methods rely on complex video setups or cues such a…
cs.CV2026
Detailed Geometry and Appearance from Opportunistic Motion
Ryosuke Hirai, Kohei Yamashita, Antoine Guédon +3
Reconstructing 3D geometry and appearance from a sparse set of fixed cameras is a foundational task with broad applications, yet it remains fundamentally constrained by the limited…