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20242026
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cs.CV2026

LMGenDrive: Bridging Multimodal Understanding and Generative World Modeling for End-to-End Driving

Hao Shao, Letian Wang, Yang Zhou +5

Recent years have seen remarkable progress in autonomous driving, yet generalization to long-tail and open-world scenarios remains a major bottleneck for large-scale deployment. To…

cs.CV2026

RAYNOVA: Scale-Temporal Autoregressive World Modeling in Ray Space

Yichen Xie, Chensheng Peng, Mazen Abdelfattah +6

World foundation models aim to simulate the evolution of the real world with physically plausible behavior. Unlike prior methods that handle spatial and temporal correlations separ…

cs.CV2025

DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes

Chensheng Peng, Chengwei Zhang, Yixiao Wang +6

We present DeSiRe-GS, a self-supervised gaussian splatting representation, enabling effective static-dynamic decomposition and high-fidelity surface reconstruction in complex drivi…

cs.CV2024

DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving

Hao Lu, Tianshuo Xu, Wenzhao Zheng +6

Photorealistic 4D reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. However, most existing methods perform this task offline…

cs.CV2024

Driv3R: Learning Dense 4D Reconstruction for Autonomous Driving

Xin Fei, Wenzhao Zheng, Yueqi Duan +4

Realtime 4D reconstruction for dynamic scenes remains a crucial challenge for autonomous driving perception. Most existing methods rely on depth estimation through self-supervision…

cs.CV2024

Q-SLAM: Quadric Representations for Monocular SLAM

Chensheng Peng, Chenfeng Xu, Yue Wang +6

In this paper, we reimagine volumetric representations through the lens of quadrics. We posit that rigid scene components can be effectively decomposed into quadric surfaces. Lever…