9 papers · 1 filter
LMGenDrive: Bridging Multimodal Understanding and Generative World Modeling for End-to-End Driving
Hao Shao, Letian Wang, Yang Zhou +5
Recent years have seen remarkable progress in autonomous driving, yet generalization to long-tail and open-world scenarios remains a major bottleneck for large-scale deployment. To…
RAYNOVA: Scale-Temporal Autoregressive World Modeling in Ray Space
Yichen Xie, Chensheng Peng, Mazen Abdelfattah +6
World foundation models aim to simulate the evolution of the real world with physically plausible behavior. Unlike prior methods that handle spatial and temporal correlations separ…
DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes
Chensheng Peng, Chengwei Zhang, Yixiao Wang +6
We present DeSiRe-GS, a self-supervised gaussian splatting representation, enabling effective static-dynamic decomposition and high-fidelity surface reconstruction in complex drivi…
DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving
Hao Lu, Tianshuo Xu, Wenzhao Zheng +6
Photorealistic 4D reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. However, most existing methods perform this task offline…
Driv3R: Learning Dense 4D Reconstruction for Autonomous Driving
Xin Fei, Wenzhao Zheng, Yueqi Duan +4
Realtime 4D reconstruction for dynamic scenes remains a crucial challenge for autonomous driving perception. Most existing methods rely on depth estimation through self-supervision…
Q-SLAM: Quadric Representations for Monocular SLAM
Chensheng Peng, Chenfeng Xu, Yue Wang +6
In this paper, we reimagine volumetric representations through the lens of quadrics. We posit that rigid scene components can be effectively decomposed into quadric surfaces. Lever…