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20232026
most citedAnimating the Uncaptured: Humanoid Mesh Animation with Video Diffusion Models

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cs.CV2026

Diff3R: Feed-forward 3D Gaussian Splatting with Uncertainty-aware Differentiable Optimization

Yueh-Cheng Liu, Jozef Hladký, Matthias Nießner +1

Recent advances in 3D Gaussian Splatting (3DGS) present two main directions: feed-forward models offer fast inference in sparse-view settings, while per-scene optimization yields h…

cs.CV2026

Seen2Scene: Completing Realistic 3D Scenes with Visibility-Guided Flow

Quan Meng, Yujin Chen, Lei Li +2

We present Seen2Scene, the first flow matching-based approach that trains directly on incomplete, real-world 3D scans for scene completion and generation. Unlike prior methods that…

cs.CV2025

Intrinsic Image Fusion for Multi-View 3D Material Reconstruction

Peter Kocsis, Lukas Höllein, Matthias Nießner

We introduce Intrinsic Image Fusion, a method that reconstructs high-quality physically based materials from multi-view images. Material reconstruction is highly underconstrained a…

cs.CV2025

WorldExplorer: Towards Generating Fully Navigable 3D Scenes

Manuel-Andreas Schneider, Lukas Höllein, Matthias Nießner

Generating 3D worlds from text is a highly anticipated goal in computer vision. Existing works are limited by the degree of exploration they allow inside of a scene, i.e., produce…

cs.CV2025

TUM2TWIN: Introducing the Large-Scale Multimodal Urban Digital Twin Benchmark Dataset

Olaf Wysocki, Benedikt Schwab, Manoj Kumar Biswanath +31

Urban Digital Twins (UDTs) have become essential for managing cities and integrating complex, heterogeneous data from diverse sources. Creating UDTs involves challenges at multiple…

cs.CV2025

QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization

Yueh-Cheng Liu, Lukas Höllein, Matthias Nießner +1

Surface reconstruction is fundamental to computer vision and graphics, enabling applications in 3D modeling, mixed reality, robotics, and more. Existing approaches based on volumet…