3 papers
cs.GT2025
Online Competitive Information Gathering for Partially Observable Trajectory Games
Mel Krusniak, Hang Xu, Parker Palermo +1
Game-theoretic agents must make plans that optimally gather information about their opponents. These problems are modeled by partially observable stochastic games (POSGs), but plan…
cs.GT2025
Locally Optimal Solutions for Integer Programming Games
Pravesh Koirala, Mel Krusniak, Forrest Laine
Integer programming games (IPGs) are n-person games with integer strategy spaces. These games are used to model non-cooperative combinatorial decision-making and are used in domain…
cs.CG2025
Polyhedral Collision Detection via Vertex Enumeration
Andrew Cinar, Yue Zhao, Forrest Laine
Collision detection is a critical functionality for robotics. The degree to which objects collide cannot be represented as a continuously differentiable function for any shapes oth…