4 citations · 9 across the 5 of their papers we have counts for
4 papers · 1 filter
TAPESTRY: From Geometry to Appearance via Consistent Turntable Videos
Yan Zeng, Haoran Jiang, Kaixin Yao +4
Automatically generating photorealistic and self-consistent appearances for untextured 3D models is a critical challenge in digital content creation. The advancement of large-scale…
CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets
Longwen Zhang, Ziyu Wang, Qixuan Zhang +6
In the realm of digital creativity, our potential to craft intricate 3D worlds from imagination is often hampered by the limitations of existing digital tools, which demand extensi…
MVHuman: Tailoring 2D Diffusion with Multi-view Sampling For Realistic 3D Human Generation
Suyi Jiang, Haimin Luo, Haoran Jiang +3
Recent months have witnessed rapid progress in 3D generation based on diffusion models. Most advances require fine-tuning existing 2D Stable Diffsuions into multi-view settings or…
HumanGen: Generating Human Radiance Fields with Explicit Priors
Suyi Jiang, Haoran Jiang, Ziyu Wang +3
Recent years have witnessed the tremendous progress of 3D GANs for generating view-consistent radiance fields with photo-realism. Yet, high-quality generation of human radiance fie…