activity
20222026
most citedBANG: Dividing 3D Assets via Generative Exploded Dynamics

4 citations · 9 across the 5 of their papers we have counts for

collaborators

5 papers

cs.CV2026

TAPESTRY: From Geometry to Appearance via Consistent Turntable Videos

Yan Zeng, Haoran Jiang, Kaixin Yao +4

Automatically generating photorealistic and self-consistent appearances for untextured 3D models is a critical challenge in digital content creation. The advancement of large-scale…

cs.GR2025★ 4 cited

BANG: Dividing 3D Assets via Generative Exploded Dynamics

Longwen Zhang, Qixuan Zhang, Haoran Jiang +4

3D creation has always been a unique human strength, driven by our ability to deconstruct and reassemble objects using our eyes, mind and hand. However, current 3D design tools str…

cs.CV2024★ 4 cited

CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets

Longwen Zhang, Ziyu Wang, Qixuan Zhang +6

In the realm of digital creativity, our potential to craft intricate 3D worlds from imagination is often hampered by the limitations of existing digital tools, which demand extensi…

cs.CV2023

MVHuman: Tailoring 2D Diffusion with Multi-view Sampling For Realistic 3D Human Generation

Suyi Jiang, Haimin Luo, Haoran Jiang +3

Recent months have witnessed rapid progress in 3D generation based on diffusion models. Most advances require fine-tuning existing 2D Stable Diffsuions into multi-view settings or…

cs.CV2022★ 1 cited

HumanGen: Generating Human Radiance Fields with Explicit Priors

Suyi Jiang, Haoran Jiang, Ziyu Wang +3

Recent years have witnessed the tremendous progress of 3D GANs for generating view-consistent radiance fields with photo-realism. Yet, high-quality generation of human radiance fie…