9 citations · 19 across the 8 of their papers we have counts for
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cs.CV2023★ 9 cited
GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
Yiwen Chen, Zilong Chen, Chi Zhang +7
3D editing plays a crucial role in many areas such as gaming and virtual reality. Traditional 3D editing methods, which rely on representations like meshes and point clouds, often…
cs.CV2023★ 2 cited
Learn to Optimize Denoising Scores for 3D Generation: A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting
Xiaofeng Yang, Yiwen Chen, Cheng Chen +5
We propose a unified framework aimed at enhancing the diffusion priors for 3D generation tasks. Despite the critical importance of these tasks, existing methodologies often struggl…