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20242026
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cs.CV2026

EC: Video Generation with 3D Environmental Memory and Ego-Exo Human Pose Control

Qiao Gu, Lingni Ma, Adam W Harley +3

Controllable and physically grounded egocentric video generation is essential for embodied agents to reason about how their own and others' actions manifest and change the world. C…

cs.CV2026

DRoPS: Dynamic 3D Reconstruction of Pre-Scanned Objects

Narek Tumanyan, Samuel Rota Bulò, Denis Rozumny +5

Dynamic scene reconstruction from casual videos has seen recent remarkable progress. Numerous approaches have attempted to overcome the ill-posedness of the task by distilling prio…

cs.CV2025

LookOut: Real-World Humanoid Egocentric Navigation

Boxiao Pan, Adam W. Harley, C. Karen Liu +1

The ability to predict collision-free future trajectories from egocentric observations is crucial in applications such as humanoid robotics, VR / AR, and assistive navigation. In t…

cs.CV2025

Animal Pose Labeling Using General-Purpose Point Trackers

Zhuoyang Pan, Boxiao Pan, Guandao Yang +2

Automatically estimating animal poses from videos is important for studying animal behaviors. Existing methods do not perform reliably since they are trained on datasets that are n…

cs.CV2024

Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules

Yiqing Liang, Mikhail Okunev, Mikaela Angelina Uy +4

Gaussian splatting methods are emerging as a popular approach for converting multi-view image data into scene representations that allow view synthesis. In particular, there is int…

cs.CV202431 cited

Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos

Colton Stearns, Adam Harley, Mikaela Uy +4

Gaussian splatting has become a popular representation for novel-view synthesis, exhibiting clear strengths in efficiency, photometric quality, and compositional edibility. Followi…