14 citations · 61 across the 18 of their papers we have counts for
12 papers · 1 filter
Virtual Reality in Sign Language Education: Opportunities, Challenges, and the Road Ahead
Santiago Berrezueta-Guzman, Refia Daya, Stefan Wagner
Sign language (SL) is an essential mode of communication for Deaf and Hard-of-Hearing (DHH) individuals. Its education remains limited by the lack of qualified instructors, insuffi…
Choosing the Right Engine in the Virtual Reality Landscape
Santiago Berrezueta-Guzman, Stefan Wagner
Virtual reality (VR) development relies on game engines to provide real-time rendering, physics simulation, and interaction systems. Among the most widely used game engines, Unreal…
How LLMs are Shaping the Future of Virtual Reality
Süeda Özkaya, Santiago Berrezueta-Guzman, Stefan Wagner
The integration of Large Language Models (LLMs) into Virtual Reality (VR) games marks a paradigm shift in the design of immersive, adaptive, and intelligent digital experiences. Th…
iTrace: Click-Based Gaze Visualization on the Apple Vision Pro
Esra Mehmedova, Santiago Berrezueta-Guzman, Stefan Wagner
The Apple Vision Pro is equipped with accurate eye-tracking capabilities, yet the privacy restrictions on the device prevent direct access to continuous user gaze data. This study…
Virtual Reality User Interface Design: Best Practices and Implementation
Esin Mehmedova, Santiago Berrezueta-Guzman, Stefan Wagner
Designing effective user interfaces (UIs) for virtual reality (VR) is essential to enhance user immersion, usability, comfort, and accessibility in virtual environments. Despite th…
A Therapeutic Role-Playing VR Game for Children with Intellectual Disabilities
Santiago Berrezueta-Guzman, WenChun Chen, Stefan Wagner
Virtual Reality (VR) offers promising avenues for innovative therapeutic interventions in populations with intellectual disabilities (ID). This paper presents the design, developme…
Pushing the Boundaries of Immersion and Storytelling: A Technical Review of Unreal Engine
Oleksandra Sobchyshak, Santiago Berrezueta-Guzman, Stefan Wagner
Unreal Engine is a platform that has influenced immersive storytelling and virtual reality (VR) through its advanced features and diverse applications. This paper provides an in-de…
From Coders to Critics: Empowering Students through Peer Assessment in the Age of AI Copilots
Santiago Berrezueta-Guzman, Stephan Krusche, Stefan Wagner
The rapid adoption of AI powered coding assistants like ChatGPT and other coding copilots is transforming programming education, raising questions about assessment practices, acade…
How Soft Skills Shape First-Year Success in Higher Education
Kerstin Andree, Santiago Berrezueta-Guzman, Stephan Krusche +2
Soft skills are critical for academic and professional success, but are often neglected in early-stage technical curricula. This paper presents a semi-isolated teaching interventio…
Supporting Preschool Emotional Development with AI-Powered Robots
Santiago Berrezueta-Guzman, María Dolón-Poza, Stefan Wagner
This study evaluates the integration of AI-powered robots in early childhood education, focusing on their impact on emotional self-regulation, engagement, and collaborative skills.…
From Reality to Virtual Worlds: The Role of Photogrammetry in Game Development
Santiago Berrezueta-Guzman, Andrei Koshelev, Stefan Wagner
Photogrammetry is transforming digital content creation by enabling the rapid conversion of real-world objects into highly detailed 3D models. This paper evaluates the role of Real…
Assessing Teamwork Dynamics in Software Development Projects
Santiago Berrezueta-Guzman, Ivan Parmacli, Mohammad Kasra Habib +2
This study investigates teamwork dynamics in student software development projects through a mixed-method approach combining quantitative analysis of GitLab commit logs and qualita…