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cs.GR2026
MultiCube: Compositional 3D Generation With Part-Level Semantic and Spatial Control
Ava Pun, Kangle Deng, Yiheng Zhu +3
Digital 3D objects used in games and animation are often required to be compositional; that is, decomposed into semantically meaningful parts. Recent 3D generation methods can prod…
cs.GR2026
Text-based Tactile Graphics Generation for the Visually Impaired
Ruihan Gao, Joonghyuk Shin, Ava Pun +3
Tactile graphics are a primary medium for blind and low-vision (BLV) individuals to access non-textual information. However, they are difficult to scale or personalize. While recen…