3 papers
cs.CV2025
SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training
Yang Zheng, Hao Tan, Kai Zhang +4
The rise of 3D Gaussian Splatting has revolutionized photorealistic 3D asset creation, yet a critical gap remains for their interactive refinement and editing. Existing approaches…
cs.AI2025
Introducing LongCat-Flash-Thinking: A Technical Report
Meituan LongCat Team, Anchun Gui, Bei Li +122
We present LongCat-Flash-Thinking, an efficient 560-billion-parameter open-source Mixture-of-Experts (MoE) reasoning model. Its advanced capabilities are cultivated through a metic…
cs.CV2023
Hardening RGB-D Object Recognition Systems against Adversarial Patch Attacks
Yang Zheng, Luca Demetrio, Antonio Emanuele Cinà +6
RGB-D object recognition systems improve their predictive performances by fusing color and depth information, outperforming neural network architectures that rely solely on colors.…