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cs.CV2026
CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes
Shuzhao Xie, Lelin Wang, Guying Lin +2
Reconstructing simulation-ready 3D scenes from real-world observations enables robotics, gaming, and immersive applications, yet existing methods largely assume rigid objects. This…
cs.CV2025
PAT3D: Physics-Augmented Text-to-3D Scene Generation
Guying Lin, Kemeng Huang, Michael Liu +8
We introduce PAT3D, the first physics-augmented text-to-3D scene generation framework that integrates vision-language models with physics-based simulation to produce physically pla…
cs.CV2025
TRELLISWorld: Training-Free World Generation from Object Generators
Hanke Chen, Yuan Liu, Minchen Li
Text-driven 3D scene generation holds promise for a wide range of applications, from virtual prototyping to AR/VR and simulation. However, existing methods are often constrained to…