4 papers
DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream
Junhao He, Jiaxu Wang, Jia Li +7
Reconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the sol…
FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillation
Zhaorui Wang, Yi Gu, Deming Zhou +1
Recently, 3D Gaussian Splatting (3DGS) has demonstrated remarkable success in 3D reconstruction and novel view synthesis. However, reconstructing 3D scenes from sparse viewpoints r…
Learning Null Geodesics for Gravitational Lensing Rendering in General Relativity
Mingyuan Sun, Zheng Fang, Jiaxu Wang +3
We present GravLensX, an innovative method for rendering black holes with gravitational lensing effects using neural networks. The methodology involves training neural networks to…
Robust SG-NeRF: Robust Scene Graph Aided Neural Surface Reconstruction
Yi Gu, Dongjun Ye, Zhaorui Wang +3
Neural surface reconstruction relies heavily on accurate camera poses as input. Despite utilizing advanced pose estimators like COLMAP or ARKit, camera poses can still be noisy. Ex…