1 citations · 2 across the 6 of their papers we have counts for
7 papers
DiTSinger: Scaling Singing Voice Synthesis with Diffusion Transformer and Implicit Alignment
Zongcai Du, Guilin Deng, Xiaofeng Guo +8
Recent progress in diffusion-based Singing Voice Synthesis (SVS) demonstrates strong expressiveness but remains limited by data scarcity and model scalability. We introduce a two-s…
Yan: Foundational Interactive Video Generation
Deheng Ye, Fangyun Zhou, Jiacheng Lv +15
We present Yan, a foundational framework for interactive video generation, covering the entire pipeline from simulation and generation to editing. Specifically, Yan comprises three…
PRJ: Perception-Retrieval-Judgement for Generated Images
Qiang Fu, Zonglei Jing, Zonghao Ying +1
The rapid progress of generative AI has enabled remarkable creative capabilities, yet it also raises urgent concerns regarding the safety of AI-generated visual content in real-wor…
Playable Game Generation
Mingyu Yang, Junyou Li, Zhongbin Fang +5
In recent years, Artificial Intelligence Generated Content (AIGC) has advanced from text-to-image generation to text-to-video and multimodal video synthesis. However, generating pl…
Hokoff: Real Game Dataset from Honor of Kings and its Offline Reinforcement Learning Benchmarks
Yun Qu, Boyuan Wang, Jianzhun Shao +15
The advancement of Offline Reinforcement Learning (RL) and Offline Multi-Agent Reinforcement Learning (MARL) critically depends on the availability of high-quality, pre-collected o…
Reaching Consensus in Cooperative Multi-Agent Reinforcement Learning with Goal Imagination
Liangzhou Wang, Kaiwen Zhu, Fengming Zhu +6
Reaching consensus is key to multi-agent coordination. To accomplish a cooperative task, agents need to coherently select optimal joint actions to maximize the team reward. However…
Enhancing Human Experience in Human-Agent Collaboration: A Human-Centered Modeling Approach Based on Positive Human Gain
Yiming Gao, Feiyu Liu, Liang Wang +12
Existing game AI research mainly focuses on enhancing agents' abilities to win games, but this does not inherently make humans have a better experience when collaborating with thes…