most citedInter-Frame Coding for Dynamic Meshes via Coarse-to-Fine Anchor Mesh Generation

1 citations · 1 across the 6 of their papers we have counts for

collaborators

12 papers

eess.IV2025

TVMC: Time-Varying Mesh Compression via Multi-Stage Anchor Mesh Generation

He Huang, Qi Yang, Yiling Xu +2

Time-varying meshes, characterized by dynamic connectivity and varying vertex counts, hold significant promise for applications such as augmented reality. However, their practical…

eess.IV2025

3DGS-VBench: A Comprehensive Video Quality Evaluation Benchmark for 3DGS Compression

Yuke Xing, William Gordon, Qi Yang +3

3D Gaussian Splatting (3DGS) enables real-time novel view synthesis with high visual fidelity, but its substantial storage requirements hinder practical deployment, prompting state…

cs.CV2025

Point Cloud Compression and Objective Quality Assessment: A Survey

Yiling Xu, Yujie Zhang, Shuting Xia +6

The rapid growth of 3D point cloud data, driven by applications in autonomous driving, robotics, and immersive environments, has led to criticals demand for efficient compression a…

cs.CV2025

Rasterizing Wireless Radiance Field via Deformable 2D Gaussian Splatting

Mufan Liu, Cixiao Zhang, Qi Yang +6

Modeling the wireless radiance field (WRF) is fundamental to modern communication systems, enabling key tasks such as localization, sensing, and channel estimation. Traditional app…

cs.GR2025

Textured mesh Quality Assessment using Geometry and Color Field Similarity

Kaifa Yang, Qi Yang, Zhu Li +1

Textured mesh quality assessment (TMQA) is critical for various 3D mesh applications. However, existing TMQA methods often struggle to provide accurate and robust evaluations. Moti…

cs.CV2025

ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction

He Huang, Qi Yang, Mufan Liu +2

Existing 4D Gaussian Splatting methods rely on per-Gaussian deformation from a canonical space to target frames, which overlooks redundancy among adjacent Gaussian primitives and r…