3 citations · 4 across the 5 of their papers we have counts for
10 papers
ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation
Guanghao Li, Kerui Ren, Linning Xu +7
On-the-fly 3D reconstruction from monocular image sequences is a long-standing challenge in computer vision, critical for applications such as real-to-sim, AR/VR, and robotics. Exi…
Reversible GNS for Dissipative Fluids with Consistent Bidirectional Dynamics
Mu Huang, Linning Xu, Mingyue Dai +2
Simulating physically plausible trajectories toward user-defined goals is a fundamental yet challenging task in fluid dynamics. While particle-based simulators can efficiently repr…
ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting
Ruijie Zhu, Mulin Yu, Linning Xu +5
3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. I…
Direct Numerical Layout Generation for 3D Indoor Scene Synthesis via Spatial Reasoning
Xingjian Ran, Yixuan Li, Linning Xu +2
Realistic 3D indoor scene synthesis is vital for embodied AI and digital content creation. It can be naturally divided into two subtasks: object generation and layout generation. W…
MV-CoLight: Efficient Object Compositing with Consistent Lighting and Shadow Generation
Kerui Ren, Jiayang Bai, Linning Xu +4
Object compositing offers significant promise for augmented reality (AR) and embodied intelligence applications. Existing approaches predominantly focus on single-image scenarios o…
HaloGS: Loose Coupling of Compact Geometry and Gaussian Splats for 3D Scenes
Changjian Jiang, Kerui Ren, Linning Xu +5
High fidelity 3D reconstruction and rendering hinge on capturing precise geometry while preserving photo realistic detail. Most existing methods either fuse these goals into a sing…