3 papers
cs.AI2025
A Markovian Framing of WaveFunctionCollapse for Procedurally Generating Aesthetically Complex Environments
Franklin Yiu, Mohan Lu, Nina Li +5
Procedural content generation often requires satisfying both designer-specified objectives and adjacency constraints implicitly imposed by the underlying tile set. To address the c…
cs.AI2025
All Stories Are One Story: Emotional Arc Guided Procedural Game Level Generation
Yunge Wen, Chenliang Huang, Hangyu Zhou +5
The emotional arc is a universal narrative structure underlying stories across cultures and media -- an idea central to structuralist narratology, often encapsulated in the phrase…
cs.HC2025
God's Innovation Project -- Empowering The Player With Generative AI
Ritvik Nair, Timothy Merino, Julian Togelius
In this paper, we present God's Innovation Project (GIP), a god game where players collect words to dynamically terraform the landscape using generative AI. A god game is a genre w…