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cs.AI2024
Moonshine: Distilling Game Content Generators into Steerable Generative Models
Yuhe Nie, Michael Middleton, Tim Merino +4
Procedural Content Generation via Machine Learning (PCGML) has enhanced game content creation, yet challenges in controllability and limited training data persist. This study addre…
cs.AI2024
Making New Connections: LLMs as Puzzle Generators for The New York Times' Connections Word Game
Tim Merino, Sam Earle, Ryan Sudhakaran +2
The Connections puzzle is a word association game published daily by The New York Times (NYT). In this game, players are asked to find groups of four words that are connected by a…
cs.CL2024
Missed Connections: Lateral Thinking Puzzles for Large Language Models
Graham Todd, Tim Merino, Sam Earle +1
The Connections puzzle published each day by the New York Times tasks players with dividing a bank of sixteen words into four groups of four words that each relate to a common them…