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cs.RO2026
DexNinja: Learning Robust Dexterous Cutting Policy with a Real-to-Sim-to-Real Data Engine
Haozhe Lou, Runyi Yang, Wanqi Zhong +10
Cutting a piece of food looks effortless in human hands. For a robot, however, every cut is a high-contact interaction with a deformable, elasto-plastic object whose behavior chang…
cs.RO2026
ϕ-RIE: From Photorealistic Reconstruction to Interactive Environments
Runyi Yang, Deheng Zhang, Xiaoye Wang +6
3D Gaussian Splatting (3DGS) can reconstruct a captured scene photorealistically, but the resulting representation does not by itself support physical interaction. Robot simulation…
cs.RO2026
CoRef-GS: Cooperative Referring Gaussian Splatting for Multi-Agent Scene Understanding
Zhikun Zhou, Kunyu Peng, Runyi Yang +7
Referring scene understanding for embodied robots requires grounding object- and relation-centric language queries from a designated viewpoint. While a local semantic Gaussian map…