1 citations · 1 across the 10 of their papers we have counts for
4 papers · 1 filter
DexNinja: Learning Robust Dexterous Cutting Policy with a Real-to-Sim-to-Real Data Engine
Haozhe Lou, Runyi Yang, Wanqi Zhong +10
Cutting a piece of food looks effortless in human hands. For a robot, however, every cut is a high-contact interaction with a deformable, elasto-plastic object whose behavior chang…
ϕ-RIE: From Photorealistic Reconstruction to Interactive Environments
Runyi Yang, Deheng Zhang, Xiaoye Wang +6
3D Gaussian Splatting (3DGS) can reconstruct a captured scene photorealistically, but the resulting representation does not by itself support physical interaction. Robot simulation…
CoRef-GS: Cooperative Referring Gaussian Splatting for Multi-Agent Scene Understanding
Zhikun Zhou, Kunyu Peng, Runyi Yang +7
Referring scene understanding for embodied robots requires grounding object- and relation-centric language queries from a designated viewpoint. While a local semantic Gaussian map…
GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping
Yuhang Zheng, Xiangyu Chen, Yupeng Zheng +12
Constructing a 3D scene capable of accommodating open-ended language queries, is a pivotal pursuit, particularly within the domain of robotics. Such technology facilitates robots i…